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1-9 of 9
- A group of humans must explore a vast starship in order to find the controls to save it from destruction.
- Kept young by an anti-aging serum, a group of almost machine-like human children believe they have been piloting the Ark since it left earth. Rachel tries to introduce the idea of 'playing' to them.
- The Ark's chief astronomer altered its course so he could study a comet: now the debris is seriously damaging the Ark. The thrusters that can move it to safety need to be fixed manually, and Devon volunteers for EVA to do the work.
- Escaping from the savage descendants of the security crew, the three waken a technician from cryosleep to help them repair the ship and prevent the coming collision. But he is dying, and the wrong sort of specialist.
- Garth leaves his friends and heads back home, only to find himself recruited into the Ark's police, who are working with the police of an alien system to avert an interplanetary war. But their efforts are being thwarted from within.
- Searching for a way to repair the Ark, Devon, Rachel and Garth arrive at the Omicron biosphere, which may have some ancient technical books. All the women died long ago, and Rachel is mistaken for the goddess the men worship.
- Ark craft Pisces has been searching for habitable planets for ten years - their time. On the Ark 409 years have passed, proving Einstein correct. But there are penalties to suffer for travelling that fast.
- Devon tours a huge spaceship, the ark, to discover who built it and where it's taking them. In Each episode Devon meets someone and finds out a little bit more about it.
- Interviews & Stories: Ron Bertram - Nintendo Powerpod, Gen Con - Jim Ward, Steve Wieck, Virtual Reality - Daniel Kaplan (Vivid Reality Systems), Robot Wars - Mark Thorpe, New Sega Games - Angela Edwards. CD Romathon - Super Mario 64. Comicopia - Sonic the Hedgehog, Killer Instinct Special, Superboy & the Ravers.