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1-50 of 79
- This story revolves around a young pumpkin farmer's adventure as he attempts to become the bravest knight who ever lived.
- Hiko has trouble fitting into his home due to his many books. His friends help him realise that sharing stories is better than hoarding pages.
- Huhu wants Momolu to star in her play, but first Momolu has to get over his fear of performing in front of others.
- When Momolu's favourite stuffie goes missing Hiko and Banni come to the rescue. During the search they learn that good intentions don't mean you don't have to ask for permission.
- When a flock of cute birds moves into Banni's house, their chirping causes her to lose sleep. Her friends decide to find a new home for the birdies.
- When Huhu wants to make room in her house to open a dance studio, it becomes necessary to learn how to let go of things but hold onto the good memories.
- When Huhu can't sleep her friends decide to build her a perfect solution.
- Momolu and Pikkumo try to keep a surprise secret but it becomes difficult when their friends get worried that they are acting weird.
- The friends want to play tag with Pikkumo but find it difficult because of Pikkumo's unique abilities. They realise that with a little bit of thinking outside of the box, nobody has to be left out of the fun and games.
- Momolu wants to build a sandcastle but ends up helping everyone else instead, forgetting that it is also important to do what you want sometimes.
- Nooni has a secret hobby and when she realises Momolu likes it too she decides to share it with all of her friends.
- Momolu gets a beautiful golden picture frame and his friends decide to compete to see whose painting gets framed. Momolu learns that things can be beautiful in so many ways it can be hard to say if one is better than the other.
- When Hiko runs out of mysteries to solve his friends decide to cheer him up by making one.
- Pikkumo wants to make a rainbow but doesn't know how. It's time to go politely ask the bigger clouds.
- Kimu's favourite bowl breaks. The friends then lend a hand and learn that fixing something does not necessarily make it worse.
- Momolu and friends get Hiko a perfect birthday gift, but then forget where they hid it. Luckily Hiko loves something even more than gifts - Mysteries.
- Hungry Momolu volunteers to help Kimu in the kitchen and accidentally makes a culinary discovery. Trying to figure out the recipe leads Kimu and Momolu to make another discovery: the value of organising.
- Banni goes on a star-gazing trip with her friends but ends up having a hard time not falling asleep. When even a song and a dance can't keep her awake, Momolu decides that the stars should come to see Banni in her bed instead.
- Kimu dreams of a huge cake and invites his friends to help turn the dream into reality. They all learn that sometimes there can be too much of a good thing, and that you should not judge something by its looks alone.
- When the water runs dry all around Ita Island the friends investigate. Solving the problem so that everyone is happy requires learning to compromise, and working together.
- DJ Bass wants to fly her kite but keeps waking too late to catch the breezy morning winds. Luckily her friends realise that she just needs the right tune to wake up to.
- Huhu receives a beautiful bouquet of flowers, but is shocked when they start dropping petals. After asking for some help from her friends, Huhu learns that while bouquets don't last forever, flowers made from felt just might.
- Nooni befriends a beautiful butterfly that she names Mari but is sad when Mari doesn't stay in her garden. The solution is to turn the garden into a place no butterfly can resist.
- Banni wants to surprise Momolu with a painting but is having trouble finding the right shade of green. With a little help from her friends, and some dancing, Banni learns that some answers can be found in nature.
- Nooni wants to practice her football passing skills, but all her friends are too busy. Momolu comes up with a surprising solution.
- Surprised by heavy rain, Momolu and Pepe decide to stay at Banni's and have a sleepover. Pepe misses his home and Momolu and Banni must find a way to make him feel more at home.
- When DJ Bass accidentally overbooks herself, she learns that honesty is way easier than trying to play music at two places at the same time.
- Pepe sees a dragon flying through the sky and enlists all his friends to go on an adventure to find the mythical creature.
- Banni is afraid of going down Pepe's new snow slide. Instead of making her do something she doen't want to, the friends come up with another way for her to participating the fun.
- Nooni borrows Kimu's favourite jigsaw puzzle but the wind blows away the pieces. When Nooni and friends can't find the last piece, they come up with a way to make it.
- Hiko's storytime is interrupted when an accident destroys the book right before he gets to the end. It's up to the friends to make up their own storybook ending.
- Momolu is afraid of the sound of thunder. His friends come up with ways to help him manage his fears.
- DJ Bass and Pepe can't perform their awesome new song due to a musical malfunction. A quest for the resolution leads the friends on a musical chase around Ita Island.
- DJ Bass leaves to perform a gig on Kika island and Pepe misses her terribly. Momolu, Banni and Huhu try to distract Pepe from thinking about their friend. It turns out what they need to do is the exact opposite.
- The beaver kits won't calm down and go to sleep for Beko. Momolu, DJ Bass and Banni find inspiration from the soothing sounds of - Nature.
- Banni wants to give Pikkumo a friendship card but can't because it's too small for him to see. Banni learns she needs to make a gift that works with her friend's strengths and that one size doesn't fit all.
- Banni can't decide which toy to bring with her over to Pepe's sleepover. Inspiration comes in the form of a dinosaur book and her friends.
- Hiko offers to look after the beaver kits but struggles to keep up. Instead of chasing after them the solution is found by creating a stationary playwall.
- Kimu wants to draw a picture of a majestic unicorn. As his friends recommend different painting techniques, Kimu learns the importance of finding your own style.
- Banni goes camping with her friends but forgets to bring her art supplies. With her friends help, Banni realises that she can use nature to make art.
- Kimu prepares for the opening of his new restaurant but in his haste, he forget's to paint. Momolu, Nooni and Banni help and teach Kimu about being perfectly imperfect.
- Nooni gets so excited building the world's longest rock snake, she stays out too late. Afraid of the dark, a new friend helps her find a way back home.
- When Momolu hurts his knee, his friends try their hardest to take care of him. Banni, Hiko, Nooni and Huhu learn that when taking care of a friend the most important thing to do is to listen to the patient.
- Huhu wants to put on show for the beaver kits but the energetic kits end up accidentally ruining everything. The friends use creativity to turn the mess into a great success.
- The friends find an old camera and Hiko promises to surprise Momolu with an unexpected picture. The result turns out to be a surprise not just for Momolu but also for Hiko.
- Hiko want to find a rare flower that blooms for only one day, but when they discover the flower it's already started to wilt. With the creative help of his friends, Hiko will enjoy the flowers for more than one day and more than one way.
- Momolu is inspired by all his friend's ice-skating skills, but learns he needs all the support he can get when it comes to learning how to skate.
- DJ Bass, Kimu and Banni prepare a special surprise for Huhu's birthday and ask for Momolu's help. The friends soon find out that putting your own spin on something can be the best surprise of all.
- Pepe, Nooni, Banni and Momolu find themselves on slippery slopes after an ice storm. Unable to travel, they find a soft solution by working together using crafting, nature and determination.
- DJ Bass isn't finding her groove and searches for inspiration around Ita Island. In the end, she finds that inspiration isn't always found in just one thing, it sometimes comes from many.