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- A story about beauty and vanity, a princess and a prince, and about love and its power to raise life from death.
- Chip Chilla is a comedic, pre-school series celebrating the day to day lessons of Chip and his homeschooling family of energetic Chinchillas.
- Follows a tech billionaire who buys Canterville Chase, unaware that the contents include a malevolent family ghost, who has been haunting the premises for centuries.
- It centers on the greatest potato superhero as he battles Evil Pea among the supermarket aisles.
- Ten elite athletes from North America compete in the ultimate sports competition. The catch? They won't be competing in their own sports; they'll compete in each other's. The athlete earning the most points is crowned All-Round Champion.
- Mabel's happy and wholesome world inspires viewers to connect and create. Mabel and her dog Jasper make gadgets, complete fun projects, visit interesting friends, sing songs, and read books.
- After his father, the King of England dies, 12-year-old William escapes from others who want to claim the throne. Living undercover with a peasant family, William soon discovers the keys to Viking legends.
- Get lost in the world of Gus and his simple, lovable charm as he embarks on imaginative adventures with his zany, faithful sidekick, Karrot. Learn about the elementary mysteries of life with their whimsical, friend Lucy as their guide.
- Major Clanger and his family are back for more gentle, life-affirming adventures for the whole family, with the first new episodes of The Clangers for over forty years.
- "Ernest and Célestine, the Collection" presents the original and exciting adventures of a big offbeat bear and a mischievous little mouse.
- The series follows the adventures of a young bear called Tish, her bear family and her larger-than-life imaginary friend Tash, as they learn about the world around them.
- The adventures of Pirata who helms her own ship, and Capitano who flies a red seaplane.
- Yoko is a preschool TV series focused on outdoor play patterns with a social curriculum that mixes friendship, nature, and imagination. It follows the adventures of three children--Mai, Oto, and Vik--who simply love to play outside. The enthusiasm and energy with which they throw themselves headlong into their games arouses the curiosity of a magical being called Yoko who takes ordinary children's games and turns them into extraordinary adventures.
- Join Broadcast Cal as he explores the people and events that have shaped the modern world. Audiences of all ages will enjoy his humor, animations, and costumes.
- An animated series that makes learning about numbers, counting and shapes, fun, easy and entertaining. Based on highly regarded public pre-school Math curriculum such as Singapore Math and the United States' Common Core, the show's content is developed in consultation with experts in early childhood Mathematics Education. Drawing from critical skill-sets such as letter and numerical literacy, spatial and color awareness, comprehension and social-emotional skills, the curriculum is designed to introduce and develop emergent numerical and comprehension skills in children aged 3 to 6 years old. The Story The show features Paula and her friends, Tim, Billy, Chalkie, Calc and the Numbers as they go on exciting adventures in colorful and exotic places. From the Amazon jungles to the deepest oceans, and to the hottest deserts and even outer space, Paula and friends solve problems, have fun and make more friends along the way!
- "Scout & The Gumboot Kids" is a hybrid animated and live-action television series that inspires preschool aged children and their families to mindfully explore nature. The series airs weekday mornings on Kids' CBC. Scout is a curious mouse who leads the Gumboot Kids through a series of clues that take them outdoors to solve nature's mysteries. The show is meant to be a bridge between the family room and the outdoors. "Scout & The Gumboot Kids" is endorsed by the David Suzuki Foundation and the UCLA Global Media Centre for Social Impact. The series is created by Tara Hungerford and Eric Hogan of Two Story Productions and features music by Juno Award winning artist, Jessie Farrell.
- Grandfather Ted trains his grandchildren, the mini trucks, to become one day, like him, Super Trucks capable of performing any type of intervention. And to prepare them for the best, he throws them challenges consisting of sports events.
- Gus tells the story of the first Christmas he shared with Karrot and Lucy. They revel in the merry festivities and learn about the meaning of Christmas, all while Gus and Karrot try to figure out what their greatest gift could be.
- A weekly half-hour series that explores all types of wild animals and their habitats.
- Captain Redbeard destroys the children's sandcastles. How will the children deal with a big, mean bully like Redbeard?
- Captain Redbeard steals the paper fans that Paula and her friends made to keep themselves cool in the hot weather. While searching for materials to make more fans, Tim goes missing.
- Captain Redbeard is sick, but he doesn't want to admit it. The children find out the real reason behind Redbeard's stubbornness and they get him the help he needs.
- Despite their reluctance, Billy manages to convince Paula and the others to save Mr Explorer from a sticky situation. However, when Billy is in danger, will his kindness be repaid?
- Tim accidentally makes a mess, but he's afraid of owning up and tries to cover it up with a lie that just gets bigger and bigger.
- The children go for an adventure through the Jungle. But some of them aren't able to do certain things as well as the others. Will they give up and get left behind?
- In the season premiere, ten elite athletes representing different winter sports have gathered to compete in the ultimate sports competition where one of them will be crowned the All-Round Champion. Excitement mixed with nerves overcome the athletes as they leave behind family and friends for ten weeks and meet each other for the first time. Freestyle Skiing is revealed as the first sport and Gage must train his fellow athletes for the first competition in only three days.
- Gus and Lucy rescue Karrot from floating away by using a kite. Lucy teaches Gus and Karrot about how hot air balloons float before they go on their own hot air balloon adventure.
- Lucy, Gus, and Karrot go on an exciting camping trip. Karrot tells stories by the fire and they go to bed in tents. The sounds of the forest prevent Gus from sleeping, so Lucy comforts him with a song.
- Lucy takes Gus and Karrot fishing. Gus gets tired of waiting to catch a fish. Lucy encourages Gus to be patient because some things in life are worth waiting for.
- Gus discovers butterflies while picking flowers for Lucy. She reads a book to Gus and Karrot about how a caterpillar transforms into a butterfly.
- Gus and Lucy return "Space Karrot" to her home planet. They make a pretend ship in Lucy's living room and dodge imaginary asteroids. Lucy must repair the ship before they can finish the journey.
- Gus and Karrot play ball with Lucy. Gus is afraid to admit he accidentally broke Lucy's bird house. He learns the importance of telling the truth and asking for forgiveness.
- Gus and Lucy, pretending to be pirates, rescue mermaid Karrot. They follow a map and go on a hunt for treasure. They fight over who gets to be the captain and learn to take turns.
- Gus' plans are ruined by the rain. Lucy teaches about the importance of rain, and how we can still have fun and enjoy the day even when its raining.
- Gus and Karrot are having fun using a stethoscope, when they realize Karrot's heart beat is highly unusual. They find Lucy gardening and let her listen to Karrot's heart beat. She uses pots and pans to teach them about rhythm and beats.
- It's cold and windy, so Gus, Karrot, and Lucy have an epic play day inside. After building forts, doing puzzles, having pretend tea, and more, they are left with a mess. Lucy sets a timer and they sing a song while cleaning up.
- Gus follows a bee and finds Lucy and Karrot collecting honey from a hive. Lucy teaches about how honey is created and then shares a glass of tea with Gus and Karrot.
- Gus, Karrot, and Lucy try to find Karrot's missing ball. They search everywhere, but Karrot loses all hope of ever finding it. Lucy sings about the importance of not giving up.
- Hunted down by treacherous lords seeking to kill him, William takes on a new identity, adopting the name of Hugo, and goes into hiding near the village of Baligan where he discovers the powers of the mysterious Runes.
- Hugo and his friends explore the inside of Baligan cave where Loki is imprisoned. Hugo accidentally triggers a spell that turns Algythe, the witch, into a wild boar.
- Hugo's cover is threatened. A portrait proving that he is the heir Dame Neel is intent on finding is circulating. He must get it back at all costs.
- Hugo, Alice and Turstin take off in search of the first of Rollo's three stones, said to lie in the Goblin Kingdom.
- Wace guides Hugo and his friends to the Goblin Kingdom where they must pass several tests before being handed the first of Rollo's three stones.
- Ulrich sneaks into Cecile's house looking for clues about Hugo, when a pack of wolves appears. They need the former head guard's help to fend them off.
- Hugo and his friends take off in search of Urd's Well and meet the spirit that lurks within. Worried about Osbern, Hugo is troubled by visions.
- Cecile announces Osbern's death to Hugo. Devastated, Hugo is determined to avenge him using a transformation spell.
- Weakened by the power of the stone in her necklace, Dame Neel suffers from dizzy spells. Hugo and Wace sneak into the castle to retrieve the jewel.