If 2016 promised much for virtual reality - New headsets! Lots of money! Creative experiments! – 2017 is a much more complicated time. Yes, much promise remains, but new funding is scarcer while the market grows too slowly to sustain all those hundreds of startups out there.
Millions of Vr headsets from (too many) manufacturers have been sold, but there still isn’t enough great new content for many to justify spending big bucks yet on a headset.
My own concerns about the state of play crystallized last week at a Vr Society event at the Sunset Boulevard offices of Legend, long a Hollywood provider of visual effects and 3D conversions that moved into Vr a couple of years ago. Given its size, awards, Hollywood relationships and presence in other sectors, Legend should continue to thrive. But what about everyone else in Vr?
More than $4 billion has already been invested in hundreds of Vr startups.
Millions of Vr headsets from (too many) manufacturers have been sold, but there still isn’t enough great new content for many to justify spending big bucks yet on a headset.
My own concerns about the state of play crystallized last week at a Vr Society event at the Sunset Boulevard offices of Legend, long a Hollywood provider of visual effects and 3D conversions that moved into Vr a couple of years ago. Given its size, awards, Hollywood relationships and presence in other sectors, Legend should continue to thrive. But what about everyone else in Vr?
More than $4 billion has already been invested in hundreds of Vr startups.
- 5/19/2017
- by David Bloom
- Tubefilter.com
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