- Jon Irenicus, a sadistic secretive powerful mage bent on revenge, captures Gorion's ward and his/her party for a diabolical experiment.
- Gorion's ward, the protagonist of the first Baldur's Gate game, is captured along with his/her party (that consists by default of thief/mage and ward's best friend Imoen, half-elf fighter and druid Jaheira and her beloved husband Khalid, who were friends with the late Gorion, amusing heroic not-completely-sane fighter Minsc and his imaginary deadly pet hamster Boo and Minsc's beloved mage wife Dynaheir) by Jon Irenicus, an incredibly powerful amoral sadistic wizard hellbent on revenge of initially undisclosed nature. He needs the ward for his diabolical experiment that'll give him the power he needs to enact his revenge. He's also highly interested in Imoen's powers for some reason. However, his plans are interrupted when a group of thieves from the powerful local thieves' guild breaks into his lair. A bloody and highly destructive fight ensues between them and Irenicus and his creatures. When the fighting breaks out into the streets, the Cowled Wizards, an influential secretive group of state-sanctioned wizards that polices magic-users, intervenes and arrests both Irenicus and Imoen for unauthorized deadly use of magic. The now free ward and the surviving members of his/her party (devastated Jaheira and Minsc) realize they're now in the city of Athkatla, the capital of the region of Amn south of Baldur's Gate. Since they've never been there before, they must explore this huge coastal city and introduce themselves to major local players who might help them get to the Cowled Wizards' secret island asylum where Imoen, Irenicus and other mage lawbreakers are sent. The two most powerful groups in town turn out to be the thieves' guild and a new mysterious group, that's in short time grown exponentially in numbers through highly suspicious and ominously unexplainable means. Both groups offer the ward to join them. Whether the ward seeks revenge for what Irenicus has done to his party or just wants to save Imoen, the only way forward is going to be long and treacherous. Will the ward become a hero or a monster by its end? The game has a more or less identical gameplay as the first one, but there's more emphasis on the story and quests here. Protagonist's name, gender, race and class are defined by the players, but the option to simply import save game files and characters from the first game is supported. Numerous varied quests are offered and several new companions can join the party, some of whom are completely new characters and others who've survived the events of the first game and return here. The player can be joined by both good and evil characters, but this influences the party's reputation and how they're treated by non-playing characters. The player can choose to romance some of his/her companions of the opposite sex, if certain conditions are met. The locations are also more varied than the ones in the first game. Ironically, although the game is called Baldur's Gate II, the player never gets to visit the city of Baldur's Gate itself at any point of this lengthy game.
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