Pac-Man (Video Game 1980) Poster

(1980 Video Game)

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8/10
Fun and Great
gangstahippie11 August 2006
Rated E.

Pakkuman or Pacman is one of the greatest early games ever.This game was released in 1980 yet the graphics and gameplay are simply excellent.The graphics are just as good if not better than other games that came out in 1980 but Pacman is most known for its addicting gameplay.You control a little pizza like thing and you must eat as much yellow dots as you can and watch out for the ghosts.However you can eat a special something which turns you into super pacman or something and enables you to eat your ghost enemies.But this only happens for a period of time.Pacman is a very fun and good arcade game and I recommend it.You can probably find a cheap imitation somewhere on the internet.Most of them have the same premise.

8/10
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8/10
Maze Runner
hellraiser726 July 2020
This is the game that started it all, it truly was the first in video game franchises, icons, and just everything, without this little guy we wouldn't be where we are now. "Pac Man" was more than just a game, it was a phenomenon as it has become a staple in the 80's decade.

This guy just like in the maze was just everywhere and going places, there was a board game which was fun, a cartoon show from Hana Barbara which was also fun, multiple video game ports, the old VDF color handhelds from the 80's, stand alone games "Pac Man Championship Edition 1 and 2". He even referenced in the visual media, "The Simpsons", "Tiny Toon Adventures", "Futurama" and featured in the underrated film "Pixels" to this day there is almost not one place without an arcade cabinet of this game.

I mainly got into the Pac Man series playing ports of the game and after those I was hooked on the game franchise for life. It's such a simple concept where it's basically just a chase in a maze, but this simple concept turned out to be the most brilliant. Though also kind of strange as you are simply cute flying or floating yellow head that is constantly moving chomping a bunch of dots that are point rackers. And you are chased by multicolored ghosts, each of them with different speeds and go all kinds of directions.

Yeah strange but fun and they are characters in video games after all it doesn't mean they have to be realistic or even human. This is also by it's nature a scoring game as you play the same maze over and over but as you get further the game gets a little more difficult as the ghosts get a little faster and change their maneuvering patterns. Anyway, the concept and gameplay is simple and yet there is a lot to it. What I like about this and the other Pac-Man games is the fact that you use your head to beat your ghost opponents.

The overview design of the maze is finely designed, the fact you can see overhead put you a step ahead of them because you'll be able to know when the ghosts are heading your way and with that brief knowledge being prepared to outmaneuver and even hide from them. Really like those warp holes, which not just take you to the other side of the maze but can slow the ghost's momentum which give you time to get away.

Then of course you have the power pellets which I always love which always give you home court advantage where you powered up and are able to give the ghost the chomp down as they all turn blue and in a sick state and are just moving as slow as zombies making them easy targets. But of course, this only last briefly, there is a risk reward factor because you really don't want to be around when they change back color.

There is also the fruit that always appears in the middle of the screen next to the base, it's pretty much extra credit as you gain a few more points eating them. But even that has a risk reward factor as the fruit only appears briefly and the ghosts move to the middle sometimes as well, so get it while you can. Even like how after a series of levels there a little cut scene is even, which is basically a skit comedy and I thought those were really cool even like that frantic music, sort of your halftime show only it's actually good.

Overall, a solid start to the series thought personally this ranks number five on my list in the series as I like the sequels even more as they have a little more to them much like how I feel about the "Friday the 13th" franchise, but that's me. For old and young games this is a timeless classic that continues to chomp into our hearts.

Rating: 3 stars
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8/10
Eating dots, being chased by ghosts in a maze...sweet simplicity!
Aaron137512 June 2012
There are very few people out there that have never played Pac-man. I know I played it, whether it was putting coins in an old arcade cabinet or playing the Atari 2600 version I played this game a lot. Pac-man would spawn other arcade titles such as the also famous, Mrs. Pac-man, Super Pac-man and even Baby Pac-man. Each would have differences to the original from the subtle such as a few small differences in the maze and the character like in Mrs. Pac-man to the extreme like in Baby Pac where part of the arcade cabinet was a pinball machine. This one was pure simplicity, in a world now full of first person shooters, one learns to appreciate simply going through a maze avoiding the evil ghosts who dwell within.

The game play, as I have stated is simple. You guide Pac-man through a maze. Your objective every time is to clear the maze of dots which you eat. During your travels to eat the dots, you must avoid the deadly ghosts as they try and get Pac-man, seemingly knowing where he is at all times. However, you can turn the tide when you gobble down a special dot that allows you to turn the table on the ghosts and eat them. They do not stay gone, but it can turn the tide in your favor allowing you to grab the last few dots.

The Atari 2600 version of the game is a much weaker animal than the arcade cabinet. I do not really know why it has become so scorned recently, because despite its inferior graphics it still plays nearly the same. They may have been able to smooth over the graphics a bit better, but none of the games from the arcade ever remotely looked like their counterpart on the Atari. I was more disheartened by Donkey Kong as it left out a screen of play in it. So while it does not look like the arcade, it was still a nice way to pass the time. Let's face it, all the arcade cabinet does is play one game, of course it is going to look better.

There have been many spin-offs and such of Pac-man during the years. At his height he had his own cartoon and at one point at the Six Flags in Georgia he even had his own play land (later turned into a looney tunes play land). There have also been other games, there was one in the arcade that was based around the cartoon and was more of a Super Mario type game as you guided Pac-man on a side scrolling quest. I even viewed a short film that was rather humorous as it was from the ghost's perspective. For such a simple character, he has chomped his way into many forms of media.

So there you go, in the game you guide your character through the deadly maze. It takes virtually no knowledge to pick up this game to play it and only minimal skill to do fairly well. As you go, the ghosts become increasingly more difficult to dodge, but even the least skilled gamers of the world can make their way past a board or two. Sometimes it is the simplest things that are the most fun.
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8/10
Junkie?
CuriosityKilledShawn9 March 2005
Is it just me or is Pac-Man a metaphor for taking too many ecstasy pills? Think about it, you've got some happy little face stumbling around in the dark munching as many pills as he can get but when things go bad he's chased by ghosts all over the place until he can get more pills. Either this is really subliminal subtext by designer Toru Iwatani or it's just an amazing coincidence and I'm reading far too much into it.

Either way Pac-Man is like THE biggest ever arcade game, which is quite amazing since many more advanced and technologically superior games came out after this. And it has one funky little theme tune!
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9/10
One of the best arcade games I've ever played
Catherine_Grace_Zeh22 July 2007
PAKKUMAN, in my opinion, is one of the best arcade games I have ever played. Even though it's been awhile since I've had video equipment in addition to games, I enjoy it very much. In addition, even though I've never made it to the last level, I enjoy the game very much as well, even though I've never owned the game. However, when I have enough money to buy video equipment in addition to games, this is one game that's definitely going to be on my list. Before I wrap this up, I'd like to say that the people at Namco know how to keep video game fanatics entertained. Now, in conclusion, if you're a video game fanatic, this is definitely one you'll want to play and own.
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8/10
Classic
StephenBurg2 February 2013
Warning: Spoilers
The concept of Pac-Man was conceived when the game developers where having lunch and they saw that they're pizza was cut in half, so they decided to make a classic arcade game about. The plot of the game is where you play a living pizza inside of a weird maze filled with evil ghosts that want to kill you (the red one is the most dangerous)and bright dots called Power Pellets that you have to collect in order to beat the level. There are four Power Pellets in the game that allow to, for a limited time, to give the ghosts a taste of their own medicine. There's not really that much of a story, but the concept is very intriguing and fun to play, and, at times, addictive. The music is great and memorable; especially the dying sound effect. They released several other versions of this game and several sequels, so I highly recommend that you play at least one of the them. At times, like any other video game, it gets very frustrating after awhile. All in all, it's a fun, classic video game.
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9/10
90% -- The birth of Namco's flagship in retrospect
FreeMediaKids28 December 2018
It was 1979, when a company from Japan became renowned for its take on fellow Taito's Space Invaders, Galaxian. Its colorful graphics and elaborate gameplay mechanics launched Namco to the ranks of its competitors during the golden age of arcade games. Then came year 1980, and Namco had already decided to hop off the bandwagon of space shooters to devise something new for the turn of the decade-the one the company would come to look back on most proudly. That project became Pac-Man. It did not fit under any easily recognizable genre at the time. It was idiosyncratic.

Being the game with the highest number of cabinets sold and revenue generated, Pac-Man is a nonviolent maze game whose strength lies in its appeal to a broad demographic and being the first game in many arcade-goers' memories to star a titular character they so cared for. It is also unique, for, while not the first of its kind, it is also the first game in many arcade-goers' memories to take place in a maze, and could be considered the grandfather of maze games. The simplicity of the gameplay, however, remains about the same. The maze is largely populated with dots and pellets that Pac-Man, the yellow circle who appears below the center of the maze, must devour. The goal immediately becomes intuitive as the player watches their character consume the dots and the score jump up. It then becomes clear once the player cleans the maze of the dots and pellets.

In the center of the maze is a station housing four differently colored ghosts, Pac-Man's opposition and the player's source of challenge. At the start of each level, the ghosts scatter to each of the maze's corners before chasing Pac-Man, allowing the player to make their first move. The ghosts pose a threat because touching any one of them leads to Pac-Man getting devoured himself, costing a life. The poor guy is defenseless and confined in a labyrinth of claustrophobia-inducing tunnels that turn or intersect. I mentioned the four pellets, but waited for the opportunity to explain why they are different from the dots. The pellets were another oddity at the time. No game before Pac-Man is known to feature what would come to be known as power-ups-game modifiers that grant the player an advantage over their obstacles. In this case, eating one pellet makes all of the ghosts blue and horrified and turn around to walk directionless and more slowly as they are stunned with fear. It is at this point that touching a ghost leads to that ghost being eaten instead. When that happens, the ghost loses their body and their remains, the eyeballs, retreat to the center of the maze for a new body. The player is rewarded points, including more for biting more ghosts at a time. One should note the pellet's effects wear out after a short time frame, after which the ghosts become fearlessly deadly again. The pellet's effects are reflected in one of the game's cutscenes-also unusual for an arcade game at the time-in which a fleeing Pac-Man comically quadruples in size before chasing Blinky off-screen. The brief cutscenes worked as a convenient way of breaking the player's stress of endurance.

It is weird to think how a game like Pac-Man with its graphics and sound effects came out in a year that my dad owned an Apple II Plus while he was still in high school. Then again, my interests are in computers, much less the meatier arcade cabinets of the same era. Pac-Man is colorful. It is also ingenious, considering that its animations compensate for its lack of shimmering brilliance. A simple yellow circle attempts to clear the entire maze of smaller white circles while avoiding capture by one of the four differently colored ghosts and being cut into pizza slices. Pac-Man opens and closes his mouth once as he moves one space, chomping any dot and pellet in the way and producing the iconic "waka-waka" sound effect. The maze is bilaterally symmetrical, composed of walls outlined blue and shaped like I's, L's, and T's, with gracefully rounded corners. It is always interesting to see what fruit the artist had given each level, which apparently includes bells and keys.

The gameplay is chaotic. Armed with only a digital joystick, one is frantically having to decide which path to take as the ghosts block tunnels and attempt to box in our hero (at least I assume he is meant to be good). Most of the tunnels are not long, often allowing for escape, but their tightness and the phantom teamwork become the perfect ingredients for claustrophobia. It is actually easy to take the wrong path or become hopelessly surrounded, but these only come about as a result of player impatience, error, or the player overlooking the ghosts' positions or minor details. Those details include running around rounded corners to gain distance ahead of ghosts and the fact that Pac-Man is slightly slower than usual when eating the dots, costing him distance. One soon learns that each of the ghosts behaves differently. Blinky, their ringleader, likes to take the shortest route to the player character at every turn. He is also the most agile of the ghosts and can actually outrun Pac-Man as he stalks him. Pinky will also chase him, though not always from behind. Instead, he will consider the protagonist's current direction and try to get in front of him. Inky's behavior is capricious; he will sometimes chase Pac-Man and will sometimes not. Clyde's goal is just to traverse the maze aimlessly. It may be tempting to see the first two as a deadly-enough duo and dismiss the rest, but when the player thinks they outsmarted Blinky and Pinky, the others become an equal threat.

Eventually, one learns that the ghosts follow a pattern. The ghosts only ever turn around when switching from scatter mode to chase mode and vice versa and when Pac-Man picks up a power pellet. This allows the player to manipulate their behavior. It is always satisfying to fool Pinky into thinking that he is getting in front of me when, in fact, I got him to take a long path as I taunt its inability to turn around. There are also paths the ghosts never seem to take in a certain direction unless frightened or switching modes, which I will leave to the player to discover. The warp tunnels on each side of the maze are also useful since the ghosts will tread more slowly in these tunnels and cannot seem to figure out that sometimes the quickest route to Pac-Man on the other side of the maze is through the warp tunnel. One also finds out that the power pellets diminish in usefulness to the point that the ghosts are immune to them and the only thing the pellets are good for is getting the ghosts to turn around. As Pac-Man clears the maze, the ghosts pick up the pace, as does the looping background sound effect. Eventually, the ghosts become fully agile in the later levels, and the player is expected to remember the subtleties and keep track of the ghosts' positions or be sliced. So many possibilities, so many mistakes, so few correct moves, so little time. My only criticism is that every level has one same maze, so I can imagine that someone will eventually be put off and move on to another game or activity for a while.

VERDICT: Pac-Man was unique in a number of ways. It did not fit under any known genre at the time, and it also stretched the appeal of arcade games beyond largely teenage, almost exclusively male enthusiasts to attract female players and players of all ages. It delivered a creative gameplay of comparable enjoyability while keeping the violence at a minimum. It also popularized video game elements such as power-ups and (though sometimes controversially) cutscenes that have since appeared in an endless list of video games. I would consider this game to be one of the greatest, but it has been overshadowed by its sequel, Ms. Pac-Man. While requiring more skill than the original, the game starring Pac-Man's wife delivered what the first one lacked, and it was also about the first female video game character that many people remembered. Still, Pac-Man began a franchise, boosted Namco's overall standing, and established a mascot still used to this day from an arcade game Namco can always look back on.
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7/10
Arcade Legend
Terryfan11 July 2015
Pac-Man is one of those games that has still it's effect on you after so many years. A simple but effected game as you play Pac-Man, a Pie-shaped as he goes around each level of maze munching on energizer dots however he is chase by four roaming ghosts.

The game still offers a lot for all kinds of gamers even after being released many years ago and many other titles it just still the fun factor and gives you that challenge even now.

Pac-Man just tests your skills as a gamer and wants to make you improve your scores before or do better then you did before. Yes the game gets to you on some levels but it just still overall fun.

The controls are easy to learn, the game play is good as well plus the effects of the game will make you whistle and think about it when you're not playing.

Pac-Man is just one of those games that all video game fans love so do yourself a favor and play it

I give Pac-Man an 7 out of 10
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10/10
My favorite game of all time!!!
justin-fencsak6 June 2017
From the beginning when Pac Man debuted in arcades around the world, to the present when it became the top game on Facebook Messenger, this classic game has become a cultural phenomenon that has spawned a popular TV cartoon, a cereal, and lots of merchandise. The object of the game is to guide Pac Man, a yellow character who looks like the vertical right of the paramount print logo as well as a pizza without a slice, through lots of levels eating pellets and defeating invisible ghosts while trying to stay alive. The game ends when all 3 lives are lost.
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7/10
An undeniable classic!
AhmedDaReviewer7 January 2022
The original Pac-Man is one of these games that needs no introduction, It is one of the most iconic video games of all time, It is one of most played video games of all time, It has been ported to like every gaming console in existence, Everybody and their grandma know what Pac-Man is!

So the 7/10 rating I am gonna give this game might seem a little low for such an iconic classic title, but believe me, the only I'm giving this game a 7/10 is just because I think that there has better Pac-Man games released throughout the years.. like Ms. Pac-Man and Pac-Man Arrangement, Games that took the Pac-Man formula and took it to its full potential that I think are better than the original but still, The OG Pac-Man is a classic, and It is still a blast to play today, Even though it feels kinda limited, especially after playing newer titles in the series that have developed and again, took the Pac-Man formula to its full Potential, But if we're talking about this game for what it is, It is still pretty great!

7/10.

Edit: Uh, Do you know something?! I don't even know what am I talking about, It's the original Pac-Man, come on! 8/10.
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7/10
PAC-MAN.
bombersflyup29 January 2022
Warning: Spoilers
Fun and addictive, doesn't feel repetitive even though they seem to start the same path. The car alarm audio isn't great however. Sitting in the corner hoping they'll turn away never works, hehe.
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4/10
Grind The Maze
Aegelis19 July 2021
Shockingly amazing in graphics/animation, controls, simplicity, and sound effects/music on release. Pac-Man was a 'must play' for anyone who had a quarter. Initial thrill aside, it's a grind eating dots, dodging ghosts, chasing ghosts, and grabbing that bonus fruit. Cut-scenes were cool, providing a short form of entertaining story telling. Otherwise, no intro, plot, or ending. Great launching point for games to come, but wouldn't put in more than four quarters then or now.
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A Phenomenon with an enduring legacy
DragStrip23 December 2007
Pac-Man was one of the first extremely popular arcade games, and a major influence, if indirect and unwitting, on every computer game that followed. The reasons for its appeal are simple, it is colourful, cheerful and enjoyable; in short it is good, clean fun. Graphics date; fun is timeless. But the real key to its appeal is that it was the first video game to feature an actual character; this is the sense in which this game has paved the way for all which have followed. Pac-Man's anthropomorphic and aesthetic (i.e. "cute") qualities were particularly appealing to female audiences; this was the most popular game among girls at the time, and some sources suggest since. The after-effect was that the character itself became something of an icon; the character was the centre of a merchandising blitz. Pac-Man seemed to capture the public imagination more than any genuine cartoon character did; you could even make a claim for him being the Mickey Mouse of the 80s. I am a big fan of the Pac-Man phenomenon and have a book (Deborah Palicia's ["Pac-Man Collectibles") which details some 160 pages of related merchandising. There was everything from Bedsheets to a US Top 10 Record ("Pacman Fever" by Buckner and Garcia) and from Pasta to an animated cartoon series. It's fascinating how far such a one dimensional concept has spread. The most telling item is an advert for the game "Super Pac-Man" with a hero who "fights a never ending battle to eat row of fruit"! A lot of talented and creative people have worked on keeping this simple concept and character popular for nearly three decades, and millions more have enjoyed it.
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7/10
Neat classic! But Very repetitive..
kylerh-869804 February 2023
Almost everybody knows who pac-man is and/or this game! Pac-man's first ever game changed gaming as a whole. I am a very big fan of the pac-man series and I really like this game, the maze feels well balanced for pac-man and the ghosts, with no dead ends or long maze walls so pac-man can't ditch the ghosts. And all of the ghosts have different ai and personality, which makes it more of a fun challenge for many players. And This was the first ever video game to have cutscenes, with pac-man being chased by Blinky and then him becoming giant and chasing Blinky down! But there is a main flaw to this game, and that's how repetitive it is. The only thing that really changes throughout levels is the speed, power pellet timer, and bonus fruit/items. No new mazes, no new gimmicks, and no new ghosts. But that's really the only flaw, Pac-man's first ever game will be remembered forever as one of the most important pieces in video game history!
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1/10
The most boring endless time wasting Pac Man game ever and it sucks.
crosswalkx14 March 2018
As you know I've grown up playing this game which people call Pac Man popular, it is the game that has been played alot in arcade places and later on ported on to various systems including the NES, also included in almost every later Pac Man game since. Even the NES mini had to have Pac Man included in the 30 games.

But I have to disagree that it's not all that great despite the hype the game's been given over the years. Let me tell you why I hate this game.

1. All Pac Man does is run around eat pellets getting chased by 4 killer ghosts which renders him vulnerable and helpless. He's only powerful whenever he can eat the power pellets which allows him to eat ghosts that turns blue but the effect doesn't last long.

2. Pac Man is the worst character ever, he's a wimp in this game and you only have 3 lives total and no continues, if a ghosts touches him, Pac Man dies and loses a life. If you get a game over you start all over, Are you freaking kidding me? That's a slap in the face to video game players.

3. There's hardly any story or plot line. Yes there are about 3 intermission cutscenes but nothing more. Where's the music it's a bunch of noise, this Pac Man game is the most boring game ever, it's not fun. This feels more like playing Atari games that never end.

4. This game's hard as hell and there's no ending. This game isn't fun, it's boring and frustrating to win every freaking hard level and the game repeats over and over.

In conclusion, I would advise players to stay away from this game even if it was popular back in the 1980s, it doesn't hold up to today's standards of video games, If you want a better Pac Man game, Play other Pac Man games including Pac Attack, Pac in Time, Pac-man 2: the new adventures or 3D Pac Man World games play those games instead they are worth your time.

Avoid this time waster video game, it'll waste your time. There are better games to play than this piece of junk Pac Man arcade is.
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Ugh.
axemblue3 December 2005
NOTE: I'm writing about the Atari VCS (a.k.a. Atari 2600) version, which is not to be confused with the original arcade game.

I can understand the Pac-Man craze that came about following the game's release. After all, it was the first video game in which you controlled a creature with an actual identity as opposed to Random Space Fighter #259. But I would have thought that Atari would at least show our yellow friend a bit of dignity.

The entire maze is etched in a puke-brown color on top of a blue background that hurts my eyes. Couldn't they just make the background black?! The ghosts flicker a lot, and some of the most irritating noises in the game world are pumped through your television speakers. The only saving grace is that the Pac-Man "eating" sound and the sound when he dies have been injected into miscellaneous techno songs and stuff, as well as an episode of "Aqua Teen Hunger Force".

Stay away from this and stick with the far superior arcade game or even the (excellent) NES port.
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The Game That Redefined "Arcade"...
MovieAddict20161 March 2003
"Pac-Man" was the arcade game that set a course for the future. It has been spoofed in movies such as "Vacation," and has been featured in movies, including "Ferris Bueller's Day Off" (remember when Rooney walks into the pizza place? Look at what the teenage girl is playing...).

"Pac-Man" spun off entire franchises, including a less successful television show, and about one million rip-offs :).

The game carries along with it a freaky nostalgia, reminding the player of the decades before...

All in all, if you haven't played this game, you can't call yourself someone who lived through the eighties.
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