Storyline: John McClane, top cop and the worst nightmare a terrorist ever had, prowls the glittered streets of Las Vegas as hunter and hunted. Invited to the neon city by Kenny Sinclair, an old friend who used to be on the police force with McClane in New York City, McClane ends up smack-dab in a heap of trouble and at the business end of a gun. Sinclair has been hired as a warden for the new Mesa Grande Prison in Vegas and is having a party thrown in his honor on Friday. He wants McClane there to share in his glory. McClane's life consists of cold pizza and sleeping on the couch in a crappy apartment. Maybe Vegas will change his luck.
At the party that Friday night, McClane can't help but be impressed at how far Kenny Sinclair has come. His friend is living the good life. Neon lights drape the city outside, and the cells are so new they don't even have that lived-in smell that reminds McClane of New York apartment's.
Sinclair talks about Klaus Von Haug, the terrorist penned up in solitary B-202. Then he introduces McClane to Reese Hoffman, the owner of the Roaring 20's casino, one of the top hot spots in Vegas.
But before the party gets started, a prison riot breaks out and John McClane is stuck on a bad holiday. He's busy putting down convicts, stumbling over terrorists, and working hard in the city that never sleeps.
In Vegas the odds are against John McClane. But then again, they always are.
--------------------------------------------------------------------------- ----- Gameplay: The game has its very own storyline, but sticks to the gameplay of Die Hard Trilogy. There are three game modes which are a third-person shooter, a gun game, and an "extreme driving game." But besides choosing to play in one of the three modes, you can also play all of them one after another in Story Mode. for example, you'd play shooting mode, then driving mode, then back to shooting mode. The 3rd-person mode is almost exactly like the 3rd person mode from the first Trilogy. But it seems to be alittle more bumpy then the first, you can still see through walls to spot bad guys like the first. The graphics are almost the same except alittle more detailed and the camera is closer to the ground to make it look like the graphics seem better. There are several weapons you come accross by shooting open boxes, killing enemies or so on. The weapons consist of 9mm pistols, MP5, Shotgun, Shock, Frame Thrower, Rocket Launcher, Grenades, and so on. The bosses are much more difficult then the bosses from the first Trilogy, you might even have to find their weaknesses.
Think of yourself on an amusement park ride, like the Men In Black ride where you need to shoot enemies as fast as possible, thats what the 1st-person mode is like. Enemies pop out all over and you must shoot them while dodging hostages and innocent people who get in the way of fire. Some parts might have a regular person walk all over while you have to shoot enemies and dodge that person from getting shot. After a while, if the person servives you'll be brought to a area with lots of extra goodies. The gameplay isn't as difficult as the first Trilogy's 1st-person shooter, this version seems to be more cluttered and give you alittle more time to shoot an enemy.
The worst area of Die Hard Trilogy 2 would be the Driving Mode, which doesn't seem as entertaining or challenging as the first Trilogy's Driving Mode did. The levels aren't as detailed with less people walking the town and the cars handling isn't as realistic as it should be. The point of each level is to destroy bombs by running over them and destroying enemy cars before time runs out and keeping an eye on your damage meter.