Directed by
Syouichi Iida | ... | (director: Imagineer) |
Akifumi Kodama | ... | (director: Imagineer) |
Writing Credits (in alphabetical order)
Peter Molyneux | ... | (original concept) |
Produced by
Joss Ellis | ... | producer |
Takayuki Kamikura | ... | executive producer: Imagineer |
Akifumi Kodama | ... | producer: Imagineer |
Kevin Shrapnell | ... | associate producer |
Music by
David Hanlon |
Second Unit Director or Assistant Director
Koji Higuchi | ... | assistant director: Imagineer |
Mikako Inoue | ... | assistant director: Imagineer |
Art Department
Sean Cooper | ... | graphics |
Glenn Corpes | ... | graphics |
Robert Evans | ... | lighting artist: DOS |
Reiko Horimoto | ... | graphics: Imagineer |
Simon Hunter | ... | art: DOS |
Andrew Jones | ... | graphics (as Andy Jones) |
Michael LaBash | ... | package designer: DOS |
Heather Preston | ... | illustrator: DOS |
David J. Rowe | ... | cover illustration (as David John Rowe) |
Dan Wheeler | ... | graphics |
Sound Department
David Hanlon | ... | sound |
Yukio Horimoto | ... | sound: Imagineer |
Masahiro Teramoto | ... | sound effects: TurboGrafx-16 |
Music Department
M. Asai | ... | scoring: TurboGrafx-16 |
Rob Hubbard | ... | title music |
Kazuo Sawa | ... | music: Imagineer |
Masahiro Teramoto | ... | music: TurboGrafx-16 |
David Whittaker | ... | music: Game Boy |
Additional Crew
Manilo Allegra | ... | management: Tecmagik |
Mike Arkin | ... | project manager: Acclaim Entertainment |
Sean Cooper | ... | beta tester: DOS |
Glenn Corpes | ... | game designer / programmer |
Kevin Donkin | ... | game designer |
Dan Duncalf | ... | programmer: SEGA Master System |
Les Edgar | ... | game designer |
Toshiaki Endo | ... | other staff: Imagineer |
Simon Freeman | ... | programmer: SEGA Master System |
C.M. Higepin | ... | additional programmer: TurboGrafx-16 |
Yukio Horimoto | ... | programmer: Imagineer |
Miyoko Hoshino | ... | other staff: Imagineer |
Kazuhiro Hosone | ... | other staff: Imagineer |
Kumiko Iida | ... | other staff: Imagineer |
Shuuhei Iida | ... | other staff: Imagineer |
Syouichi Iida | ... | coordinator: Imagineer |
Mikako Inoue | ... | manual production: Imagineer |
Shuji Inoue | ... | publisher: Imagineer |
Mutsumi Ishiki | ... | other staff: Imagineer |
Takashi Izumi | ... | publisher: Imagineer |
Tadahiko Kanzaki | ... | other staff: Imagineer |
Connor MacLeod | ... | programmer: Game Boy conversion |
Hiromi Masuda | ... | other staff: Imagineer |
Kazunari Mimura | ... | other staff: Imagineer |
Peter Molyneux | ... | game designer / programmer |
Norimasa Mouri | ... | publisher: Imagineer |
Naoto Niida | ... | programmer: Imagineer / title design: Imagineer |
Rie Ohe | ... | other staff: Imagineer |
Atsushi Ohsuga | ... | other staff: Imagineer |
Hiroshi Oka | ... | manual production: Imagineer |
Su-Moon Paik | ... | management: Tecmagik |
Tim Rance | ... | technical director |
Shunji Sagawa | ... | publisher: Imagineer |
Francine Huss Schneider | ... | product manager: DOS |
Naoko Shida | ... | manual production: Imagineer |
Hidemi Shimazu | ... | manual production: Imagineer / other staff: Imagineer |
T. Tsuura | ... | programmer: TurboGrafx-16 |
Hidenori Ueno | ... | publisher: Imagineer |
Richard Walker | ... | programmer: Archimedes conversion |
Akiko Wanaka | ... | manual production: Imagineer |
Cindy Weaver | ... | management: Tecmagik |
M. Yamamoto | ... | test player: TurboGrafx-16 |
Scott Cronce | ... | technical director (uncredited) |
Thanks
Mikako Inoue | ... | special thanks: Imagineer |
Adrian Moore | ... | special thanks: TurboGrafx-16 |
Kozo Obayashi | ... | special thanks: Imagineer |