Populous defined the God Game genre. I played it on the Amiga, and it was one of my favourite games for a long time.
Like all 'god games' you manage a group of people who are struggling in a tough world to survive. The game world was a colourful 3D environment that varied from level to level, from grass lands to snow scape's and even volcanic areas.
You built up your fortresses and followers, the more you had the more power you gained.
Meanwhile though, on another part of the playing area another god was doing the same, and to win the level you had to defeat him. As you gained more power you gained increasingly more powerful means of destruction. You could visit storms and volcano's on your enemy for instance.
Like all 'god games' you manage a group of people who are struggling in a tough world to survive. The game world was a colourful 3D environment that varied from level to level, from grass lands to snow scape's and even volcanic areas.
You built up your fortresses and followers, the more you had the more power you gained.
Meanwhile though, on another part of the playing area another god was doing the same, and to win the level you had to defeat him. As you gained more power you gained increasingly more powerful means of destruction. You could visit storms and volcano's on your enemy for instance.