Directed by
Brian Raffel | ... | (directed by) |
Produced by
John Romero | ... | executive producer / producer |
Music by
Kevin Schilder |
Art Department
Shane Gurno | ... | artwork |
Brian Pelletier | ... | artwork |
Brian Raffel | ... | artwork |
Steve Raffel | ... | artwork |
Scott Rice | ... | additional artist |
James Sumwalt | ... | artwork |
Sound Department
Paul Radek | ... | sound drivers |
Kevin Schilder | ... | sound |
Additional Crew
Eric Biessman | ... | level designer (as Eric C. Biessman) |
John Carmack | ... | programmer: 3-D engine / set engineer |
Ben Gokey | ... | programmer |
Shane Gurno | ... | graphics/artwork |
Timothy Moore | ... | level designer |
Brian Raffel | ... | project director |
Michael Raymond-Judy | ... | level designer |
Chris Rhinehart | ... | programmer |