Directed by
Tom Keegan | ||
Dean Lewis | ... | (cinematic director) |
Writing Credits (in alphabetical order)
Dean Lewis | ... | (cinematic screenplay) |
Cast (in credits order)
Produced by
Dean Lewis | ... | cinematics producer |
Music by
Inon Zur |
Casting By
Tom Keegan |
Art Department
Johan Klingler | ... | art director: art team |
Gil John Rodriguez | ... | texture artist |
Sound Department
Tony Agapiou | ... | dialogue editor |
Bo Bennike | ... | re-recording mixer / sound designer / sound mixer |
Steve Kutay | ... | sound designer |
Patrick McNulty | ... | dialog editor / sound |
Andrea Toyias | ... | dialogue editor / dialogue recording engineer |
Visual Effects by
Arnaud Brisebois | ... | concept artist / matte painter |
Dean Lewis | ... | visual effects director |
Jean-Pierre Riverin | ... | lighting artist |
Manon Barriault | ... | visual effects line producer: Monkeys Unlimited (uncredited) |
Frank D'Iorio | ... | digital compositor (uncredited) |
Geneviève Labelle | ... | digital compositor (uncredited) |
Alain Lachance | ... | digital compositor: Mokko Studio (uncredited) |
Marc A. Rousseau | ... | visual effects producer: Mokko Studio (uncredited) |
Animation Department
Johan Klingler | ... | art director: animation & visual |
Music Department
Dori Amarilio | ... | score mixer |
Ryan Robinson | ... | scoring technical support engineer |
Additional Crew
Kris Jackson | ... | game designer |
Tom Keegan | ... | voice director |
Scott Maclean | ... | lead game designer / level designer |
Mike Milliger | ... | lead programmer |
John Whitmore | ... | game designer |