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Cannon Fodder (Video Game 1993) Poster

(1993 Video Game)

Full Cast & Crew

Writing Credits (in alphabetical order)  

Jon Hare ... (original concept)
Chris Yates ... (original concept)

Produced by 

Nick Court ... producer: Jaguar
Iain Hancock ... producer: Codemasters
Peter Hickman ... producer: Mr. Virgin

Music by 

Jon Hare ... (original soundtrack)
Richard Joseph ... (music)

Art Department 

Rob Balderstone ... additional graphics: Jaguar
Phil Bale ... art: Game Boy Color
Stoo Cambridge ... graphic designer
Roger Hudson ... art: Game Boy Color
Daniel Martinez-Normand ... art: Game Boy Color
Doug Townsley ... graphics: Genesis & SNES
Matthew Walker ... artwork / design coordinator
Jolyon Webb ... art: Game Boy Color
Rachel Wood ... art: Game Boy Color

Sound Department 

Allister Brimble ... sound: Genesis
Richard Joseph ... sound effects
Gavin Robertson ... sound: Game Boy Color
Gary Symons ... sound: Jaguar

Stunts 

Steve Cook ... stunts

Camera and Electrical Department 

David Hindley ... cameraman

Music Department 

Allister Brimble ... music: Genesis
Frédéric Motte ... music adapted by: Symbian (as El Mobo)
Gary Symons ... music: Jaguar

Transportation Department 

Steve Cook ... vehicle

Additional Crew 

Naseer Ali ... code: J2ME
Kurt Banks ... production: Game Boy Color
Garry Brady ... code: Game Boy Color
James Brown ... quality assurance: Game Boy Color
Marvyn Burton ... quality control: Acorn 32-bit
Jason Butler ... programmer: Acorn Archimedes Conversion
Anthony Steven Byus ... manual: 3DO conversion / quality assurance: Jaguar / quality control: 3DO
Stoo Cambridge ... original design
Peter Cardwell ... production: Game Boy Color
Steven Caslin ... coding: SNES
Cyril Cogordan ... code: Symbian
Jonathan Court ... coding: Jaguar
Wil Currie ... QA: Game Boy Color
Richard Darling ... production: Game Boy Color
Eddy Di Luccio ... QA: Game Boy Color
Andrew Duthie ... QA: Game Boy Color
Ben Field ... designer: Game Boy Color
Matthew Miles Griffiths ... designer: Game Boy Color
Adrian Hague ... QA: Game Boy Color
Nicolas Hamel ... code: Symbian
Jon Hare ... original design
John Hemmingway ... production: Game Boy Color
Peter Hickman ... project manager
Matthew Holt ... coding: Genesis
Craig Ireland ... code: Game Boy Color
Julian Jameson ... original design (as Jools Jameson) / program designer (as Jools Jameson)
Mick Lowe ... manual design: Amiga CD32
John Martin ... quality control
Robert McGrath ... production
Jim McMorrow ... production: Game Boy Color
David Miller ... manual: 3DO conversion / product manager: 3DO
Mike Montgomery ... project manager: J2ME
Jon Norledge ... software manager: UK
Rob Northen ... computing: CD32 Conversion
Pete O'Donnell ... designer: Game Boy Color
Andy Onions ... coding: Genesis & SNES
Gee Penn ... manual copy editor
John M. Phillips ... additional code: J2ME / project manager: J2ME
Amanda Pugh ... manual editor: Acorn Archimedes / production: Acorn 32-bit
John Rocke ... coding: SNES
Gavin Rouse ... QA: Game Boy Color
Catherine Spratt ... production
Philip Stewart ... QA: Game Boy Color
Steve Sumner ... manual editor: Acorn Archimedes / quality control: Acorn 32-bit
Jonathan Tainsh ... QA: Game Boy Color (as Jon Tainsh)
Jim Walker ... QA: Game Boy Color
Michael Wenn ... quality control
Chris Yates ... original design

Thanks 

David Alcock ... with thanks to: Game Boy Color
Bryan Black ... with thanks to: Game Boy Color
Anthony Price ... with thanks to: Game Boy Color
Simon Prytherch ... with thanks to: Game Boy Color
Andrew Shenton ... with thanks to: Game Boy Color

See also

Release Dates | Official Sites | Company Credits | Filming & Production | Technical Specs

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