The game recieved quite a lot of criticism over it being a rail gun shooter. Meaning you follow an automatic guided path instead of being able to roam freely. The game was originally meant to be an arcade release with two players able to take control of gun controllers attached to the cabnet. Plans where scrapped later to release the game on arcade due to rights, and the game was decided to continue being developed for PC rather than scrap the entire project. More levels where then created but the arcade style rail system stayed in place, and resulted in poor reviews from gamers after its release. Most reviews where negative to mediocre, either being about the rail system or saying it needed a trainer to be completed, but all seemed to agree it had no replay value once the game had been clocked.
Different regions got this game on different amount of platforms. Europe got Xbox, PC, and PlayStation 2 versions, Japan got both PlayStation 2 and GameCube versions, and North America only got the Xbox version. PS2 version was also planned for a North American release but later cancelled, the planned European release of the GameCube version was also cancelled.
Titus Software's final game before filing for bankruptcy in 2004.