Directed by
Tim Schafer | ||
John Lasseter | ... | (game director) |
Writing Credits (in alphabetical order)
Robert Cooper | ... | (script writer) |
Tim Schafer | ... | (written by) |
Cast (in credits order)
Produced by
Gabe Miller | ... | producer |
Music by
Henry Jackman | ... | (original music by) |
Peter McConnell |
Editing by
Elissa Knight | ... | co-editor |
Casting By
Khris Brown |
Art Department
Peter Chan | ... | concept artist |
James Gough | ... | storyboard artist |
Chris Gregory | ... | sets and characters |
Mark Hamer | ... | concept art |
Joe Kowalski | ... | ui art and design |
Kjeld Pedersen | ... | sr. environment artist |
Sound Department
Nick Bozzone | ... | sound recordist |
Khris Brown | ... | dialogue editor |
Erik Foreman | ... | adr mixer |
Nick Kray | ... | dialog recordist |
Brian Min | ... | lead sound designer |
Brett Rothfeld | ... | dialogue recordist |
Visual Effects by
Edwin Bakker | ... | senior visual effects artist |
Lydia Choy | ... | technical artist |
Drew Skillman | ... | technical artist |
Jonathan Stone | ... | lead graphics programmer |
Animation Department
Raymond Crook | ... | animator |
Mark Hamer | ... | animator |
Tim Keon | ... | animator |
Peter Lord | ... | game director |
Christine Phelan | ... | animator |
Elliott Roberts | ... | animator |
Tasha Sounart | ... | lead animator (as Tasha Harris) |
Music Department
William Storkson | ... | score mixer |
Additional Crew
Stuart Allison | ... | visual consultant |
Khris Brown | ... | voice director |
Ben Burtt | ... | sound department (english version) |
Kee Chi | ... | gameplay programmer |
Anna Kipnis | ... | gameplay programmer |
Olivier Mouroux | ... | game crew: EA Games |
Stephen Woollard | ... | quality assurance lead |
Travis Fox | ... | cqc tester (uncredited) |