Lemmings 2: The Tribes (1993 Video Game)
Full Cast & Crew
Directed by
Steve Marsden | ... | (director: Game Boy) |
Produced by
Richard Biltcliffe | ... | producer: Game Boy |
Chris Rowley | ... | assistant producer: Game Boy |
Graham Stafford | ... | producer |
Music by
Brian Johnston | ||
Raymond Usher | ||
David Whittaker |
Art Department
Graeme Anderson | ... | artist |
Andrew Bond | ... | graphics: Genesis |
David Bryant | ... | designer: intro sequence |
David Bryson | ... | designer: intro sequence |
Mike Dailly | ... | artist |
Lee Doyle | ... | graphics: Genesis |
Adam Fowler | ... | graphics: SNES |
Martin Good | ... | artist |
Jamie Grant | ... | designer: intro sequence |
David Hally | ... | artist |
Scott Johnston | ... | graphics |
Roddy McMillan | ... | graphics: Game Boy |
David Osborne | ... | artist |
Gary Timmons | ... | artist |
Gareth Watt | ... | designer: SNES intro graphics / graphics: SNES |
John Whyte | ... | designer: intro sequence |
Sound Department
Mark Cooksey | ... | sound: Game Boy |
Alasdair Houston | ... | sound effects |
Music Department
Mike Clarke | ... | music: SNES |
Mark Cooksey | ... | music: Game Boy |
Additional Crew
Jed Adams | ... | additional tester |
Stuart Allen | ... | quality control: Game Boy |
Graeme Anderson | ... | level designer |
Andrew Bond | ... | programmer: Genesis |
Darren Clayton | ... | sequences: Game Boy |
Jeff Culshaw | ... | tester |
Mike Dailly | ... | programmer: SNES |
David DePauw | ... | programmer: Game Boy levels convertion |
Craig Duddle | ... | additional tester |
Greg Duddle | ... | playtester |
Mike Ellis | ... | evaluator |
Jason Ennion | ... | additional tester |
Adam Fowler | ... | presentation: SNES |
Martin Good | ... | level designer |
Christopher Graham | ... | evaluator |
David Hally | ... | level designer |
Steve Hammond | ... | documentation / level designer |
Alasdair Houston | ... | level designer |
Mark Ireland | ... | level designer |
Phil James | ... | additional tester |
Stacey Jamieson | ... | level designer |
David Jones | ... | programmer |
Russell Kay | ... | programmer |
Simon Little | ... | project supervisor |
Graeme Love | ... | programmer: Genesis |
Tony McVeigh | ... | additional tester |
Gary Mercer | ... | additional tester |
Mark O'Connor | ... | additional tester |
David Osborne | ... | level designer |
Tony Parkes | ... | playtester / project manager: Genesis |
Steven Reid | ... | programmer |
Doug Smith | ... | level designer |
Wayne Smithson | ... | programmer: Atari ST |
Phil Snape | ... | additional tester |
Graham Stafford | ... | playtester |
Christopher Stanley | ... | playtester |
Tim Swan | ... | programmer: Genesis |
Matt Taylor | ... | programmer: Game Boy |
Gary Timmons | ... | level designer |
Brian Watson | ... | programmer |
Gareth Watt | ... | playtester: SNES |
Keith Whelan | ... | playtester: SNES |
Andy Whyte | ... | level designer / programmer |
Jonathon Wild | ... | quality control: Game Boy |
Thanks
David Cooke | ... | special thanks: Game Boy |
Paul Evason | ... | acknowledgement |
Paul Hilton | ... | acknowledgment |
Chris Jones | ... | special thanks: Game Boy |
Paul Jones | ... | acknowledgment |
Russell Kay | ... | special thanks: SNES |
Martin McKenzie | ... | special thanks: Game Boy |
Paul Wallace | ... | acknowledgement |