Command & Conquer: Red Alert 3 (2008 Video Game)
Full Cast & Crew
Directed by
Richard Taylor |
Writing Credits (in alphabetical order)
Haris Orkin | ... | (cinematics writer) |
Mical Pedriana |
Cast (in credits order)
Produced by
Amer Ajami | ... | senior producer |
Chris Corry | ... | executive producer |
Nina Dobner | ... | producer |
Mical Pedriana | ... | producer: story/cinematics |
Music by
James Hannigan | ||
Frank Klepacki | ||
Tim Wynn | ... | (as Timothy Wynn) |
Cinematography by
Rich Schaefer |
Editing by
Stuart Allison | ||
Benjamin Hopkins |
Casting By
Nina Dobner |
Art Direction by
Matt J. Britton |
Second Unit Director or Assistant Director
Andrew Ward | ... | second assistant director |
Art Department
Darren Bacon | ... | concept artist |
Cherie Baker | ... | production designer: live action |
Ryan Church | ... | additional art |
Mike Colonnese | ... | art department |
David E. Duncan | ... | storyboard artist |
Matt Hale | ... | technical artist |
Renee Reeser | ... | storyboard artist |
Chance Rowe | ... | Senior 3D Artist |
Timothy D. Williams | ... | artist |
Feng Zhu | ... | concept designer |
Sound Department
Zak Belica | ... | additional sound designer |
Sam Bird | ... | sound designer |
Phil Brewster | ... | re-recording mixer |
Ed Cerrato | ... | cinematic sound designer |
Evan T. Chen | ... | senior sound designer |
David Fries | ... | voice direction and sound design |
Nick Laviers | ... | audio director / sound director |
Michael Miller | ... | original dialogue mixer |
Richard Partlow | ... | foley artist |
Peter Scaturro | ... | dialogue editor (as Pete Scaturro) |
Jeff S. Wilson | ... | sound designer (as Jeff Wilson) |
Visual Effects by
Eric Bruno | ... | flame compositor |
Andrew Hwang | ... | cinematic modeler / texture artist |
Janice Lee | ... | compositor |
Alexandre Messier | ... | motion capture systems specialist (2007-2008) |
Helena Packer | ... | visual effects supervisor |
Sarah Paul | ... | visual effects producer |
Aaron Peak | ... | colorist: Hollywood-DI |
Casey Robinson | ... | effects artist |
Camera and Electrical Department
Justin M. Lubin | ... | still photographer |
Tony Perija | ... | key grip |
Brian Rupp | ... | gaffer |
William Rick Young | ... | grip |
Animation Department
Adam McCarthy | ... | animation director |
Tom Narey | ... | animator |
Editorial Department
Joshua Basche | ... | assistant editor |
Chase Boyajian | ... | marketing editor |
Christopher Harris | ... | marketing editor |
Neel Upadhye | ... | marketing editor |
Music Department
James Collins | ... | music scoring mixer |
Tim Davies | ... | conductor |
Nick Fevola | ... | music preparation |
Evan Jolly | ... | composer: additional music |
Mikael Sandgren | ... | composer: additional music |
Philip White | ... | score producer |
Additional Crew
Alexis Beamon | ... | project manager |
Jack Bonneman | ... | beta tester |
David Fries | ... | voice director |
Matt Hale | ... | external development manager |
Juan Larrauri | ... | product manager spain |
Lutz Latta | ... | lead graphics engineer |
Claude McIver | ... | quality assurance tester |
Olivier Mouroux | ... | game crew: EA Games |
Derek Schoeni | ... | marketing assistant |
Laurence Tietz | ... | software engineer |
Jason Torres | ... | lead designer |
Ron Yuan | ... | voice |
Travis Fox | ... | cqc tester (uncredited) |