Kingdoms of Amalur: Reckoning (2012 Video Game)
Full Cast & Crew
Directed by
Martin Stoltz | ... | (director: cinematics) |
Writing Credits
Erik J. Caponi | ... | (lead narrative designer) |
Andrew Auseon | ... | (narrative designer) |
Kel Bachus | ... | (writer) |
Rachel Ann Morgan | ... | (narrative designer) |
Tom Murphy | ... | (narrative designer) |
Benjamin Schneider | ... | (narrative designer) |
Jonathan To | ... | (narrative designer) |
Fred Zeleny | ... | (narrative designer) |
Alexander Horn | ... | (narrative designer) |
Cast (in credits order)
Produced by
Sean Bean | ... | producer |
Andrew Frederiksen | ... | producer |
Michael Fridley | ... | executive producer |
Stephanie Kinnear | ... | producer |
Christopher Nemcosky | ... | producer |
Music by
Grant Kirkhope |
Art Direction by
Tim Coman | ||
Todd McFarlane | ... | executive art director: 38 Studios |
Art Department
Kat Berkley | ... | concept artist |
Brandon Blackwell | ... | character artist |
Jonathan Clark | ... | character artist |
Matthew Davis | ... | character artist |
Alan Denham | ... | lead character artist |
Jason Gillen | ... | environment artist |
Joshua Hardy | ... | environment artist |
Jason Johnson | ... | lead environment artist |
Mondul Kao | ... | environment artist |
Scott Kramer | ... | environment artist |
Shaun Martin | ... | environment artist |
Jason Muck | ... | environment artist |
Andrew Murray | ... | concept artist |
Sean Andrew Murray | ... | lead concept artist |
Felipe Nogueira | ... | technical artist |
Rambo Siu | ... | character artist |
Russell Vaccaro | ... | additional artwork |
Sound Department
Mark Cromer | ... | audio designer |
Jaimie Johnson | ... | sound |
Grant Kirkhope | ... | audio director |
Ian Smith | ... | audio designer |
Visual Effects by
Sean McLaughlin | ... | visual effects artist |
Ken Whitman | ... | lead visual effects artist |
Diego Vida | ... | visual effects artist (uncredited) |
Animation Department
Jeffrey Baker | ... | cinematic animator |
Christopher Cox | ... | animator |
Louis Ferina | ... | animator |
Anthony Garttmeyer | ... | animator |
Evan Mead | ... | animator |
Barry Nardone | ... | animator |
Tommy Truong | ... | animator |
Young Vo | ... | lead animator |
Johnny Walker | ... | animator |
Greg Wellwood | ... | motion capture lead |
Music Department
The City of Prague Philharmonic Orchestra | ... | orchestra |
James Fitzpatrick | ... | orchestral contractor |
Nic Raine | ... | conductor / orchestrator |
Additional Crew
Robert Bilek | ... | world designer |
Colin Campbell | ... | lead world designer |
Jessica Hara Campbell | ... | world designer |
Douglas Carrigan | ... | VO Director |
Dominic Cerquetti | ... | programmer |
Michael Cipriano | ... | additional game designer |
Chad Clikeman | ... | level designer |
Chris Coleman | ... | quality assurance manager |
Michael Dawe | ... | programmer |
Ian S. Frazier | ... | lead game designer |
Bryant Freitag | ... | lead programmer |
Zak Garriss | ... | additional game designer |
Matt Gray | ... | programmer |
Shawn Harris | ... | programmer |
John Hawkins | ... | lead content designer |
Jaimie Johnson | ... | VO Director |
Richard Jose | ... | programmer |
James Krut | ... | programmer |
Andrew Lee | ... | level designer |
Michael LeGrand | ... | programmer |
Jennifer MacLean | ... | chief executive officer: 38 Studios (as Jen MacLean) |
Brian Marinari | ... | programmer |
Neil McConnell | ... | programmer |
Mark E. Nelson | ... | additional game designer |
Joseph Quadara | ... | lead combat designer |
Sean Quinn | ... | programmer |
Ken Rolston | ... | executive design director |
R.A. Salvatore | ... | executive creator of worlds: 38 Studios |
Justin Sargent | ... | programmer |
Curt Schilling | ... | chairman: 38 Studios |
Joseph Schutte | ... | programmer |
Philipp Teschner | ... | lead programmer |
Bill Thomas | ... | chief operating officer: 38 Studios / president: 38 Studios |
Jason Turner | ... | programmer |
Josh Watson | ... | programmer |
Thanks
Douglas Carrigan | ... | special thanks |