Sh!t That F*cks Games Up: Quick Time Events
- Episode aired Jan 7, 2011
- TV-14
- 7m
Jon trashes one of the most rampant problems in modern game design: the quick time event.Jon trashes one of the most rampant problems in modern game design: the quick time event.Jon trashes one of the most rampant problems in modern game design: the quick time event.