The Legend of Zelda: Breath of the Wild (Video Game 2017) Poster

Parents Guide

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Certification

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Certification

Sex & Nudity

  • The game contains some mildly suggestive material: fairies with moderate cleavage and/or exaggerated-size breasts; dialogue such as "I get to see a young hunk draw a bow again?" and "If I have to have something pounce on me, why couldn't it be a lady?"
  • The main character, Link, can be dressed or undressed at the player's will, but he is always with an underware shorts when undressed. One character berates Link for his immodesty should he happen to not be wearing a shirt and/or pants.

Violence & Gore

  • As players explore the open-world environment, they can forage for materials, explore shrines, and engage in melee-style combat against fantastical creatures (e.g., goblins, skeletons, centaurs). Players use swords, axes, clubs, and bows to defeat enemies that generally disappear amid puffs of smoke. One brief sequence depicts a battlefield strewn with the bodies of enemy creatures; in the background, a few bodies appear to be impaled by spears.
  • Contains frequent mild fantasy violence and moderate threat, including hand-to-hand combat and projectile-based weaponry. Impact is generally depicted with large, stylised flashy effects, and are quite unrealistic. Enemies generally blow up in smoke when defeated. Boss enemies are large and intimidating, and may frighten or cause distress to some viewers. Some phantom-like monsters may teleport and attack the player. Link can also be harmed by falling from high places or by being electrocuted during an electrical storm.

Profanity

  • 1 "Dammit", 1 "damn"
  • "G--forsaken" is said once, which is taking God's name in vain.
  • 6 uses of "darn", 2 uses of "heck", and 3-4 uses of "what the..." in dialogue

Alcohol, Drugs & Smoking

  • During the course of the game, a shop owner tells Link that she only serves "...drinks that are definitely just for adults..."; players can also encounter a drunken character that occasionally hiccups.
  • A few non-playable characters may be depicted in a state of intoxication, however, the work as a whole does not promote or endorse alcohol misuse.

Frightening & Intense Scenes

  • A robotic enemy known as "Guardians" can be found around Hyrule, and their appearances may frighten younger players.
  • The entire game has an emotional storyline and is considerably darker than other games in the series.
  • Ganon's appearance can be very scary for younger kids
  • There are centaur Minotaur like creatures that may be frighting
  • Supernatural themes and instances of fantasy violence and threat may distress or frighten younger viewers.

Spoilers

The Parents Guide items below may give away important plot points.

Sex & Nudity

  • After an artifact is stolen from a villige by the Yiga Clan, a resident of that villige becomes scared and asks Link to sleep with them. It is completely optional, as It is a sidequest, and it doesn't really imply anything, but it's worth mentioning.
  • A girl named Paya asks Link to "spend the night with her" implying that he slept with her.
  • If you talk to hestu while wearing no armor in the korok forest, he will will remark about how you both are "nekkid". No nudity is actually seen in this game, link always wears underpants when having no lower armor and hestu is a large korok

Violence & Gore

  • When Link destroys Ganon, he bleeds a lot, this "blood" is a material named Malice found all over the map. But this malice does not linger in the game world; it's just an effect.

Frightening & Intense Scenes

  • When the bosses are defeated they are seen bleeding a purple substance, and may be disturbing to a younger audience
  • Links's death scene can be very upsetting and emotional for some people
  • In Ganon's boss battle, Ganon looks like a blend of other monsters, and he looks very creepy.
  • "Guardians" are spider-like robotic enemies that are scattered throughout Hyrule and violently shoot explosive lasers at the player, there are different possibly frightening variations. Stalkers, the most frightening type, stalk the player and follow them. Skywatchers detect the player from far above. Turrets stay in one place and sweep the area. And scouts rapid-fire and can wield melee weapons.
  • The 4 main bosses in the game, known as Blights, have a frightening, disturbing, disfigured appearance. They make unsettling sounds, and when destroyed, heavily bleed an in-game substance known as Malice.
  • The main quest of the game involves Link visiting the lands of his dead friends, whom were murdered by disturbing, malevolent concoctions known as 'blights'. In order to beat the game, Link is required to kill the blights, allowing the ghosts to be freed, resulting in sad, emotional dialouge.

See also

Taglines | Plot Summary | Synopsis | Plot Keywords


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