Directed by
Josef Fares |
Writing Credits (in alphabetical order)
Josef Fares | ... | (written by) |
Cast (in credits order)
Music by
Gustaf Grefberg | ||
Sam Hulick |
Casting By
Martin Vaughan |
Art Direction by
Claes Engdal |
Art Department
Moa Alfredsson | ... | character artist |
Simon Lindberg Amanou | ... | environment artist |
Pontus Karlsson | ... | senior environment artist |
Jacon Larsson | ... | lead character artist |
Karl Löwenberg | ... | environment artist |
Jon Micheelsen | ... | shader artist |
Mattias Westphal | ... | technical artist |
Sound Department
Lovisa Bergdahl | ... | sound designer |
Gustaf Grefberg | ... | senior sound designer |
Philip Martin | ... | dialogue editor |
Måns Ortner | ... | technical sound designer |
Visual Effects by
Jack Parsons | ... | lighting artist |
Camera and Electrical Department
Philip Martin | ... | junior cinematic artist |
Animation Department
Emil Claeson | ... | lead animator / technical animator |
Mert Fornstedt | ... | animator |
Leo Ringborg | ... | senior animator (as Leo Sköld Ringborg) |
Isabell Sarstedt | ... | animator |
Felix Strandberg | ... | animator |
Oskar Thuresson | ... | senior animator |
Niklas Wennerstein | ... | technical animator |
Additional Crew
Henrik Alfredsson | ... | level designer |
Anders Bergman | ... | level designer |
Tom Clamp | ... | level designer |
Filip Coulianos | ... | lead level designer |
Uno Bite Janols | ... | production accountant |
Anthony L. Kennedy | ... | social media director |
Zodiac Lindgren | ... | level designer |
Jakob Lungdren | ... | level designer |
Anders Olsson | ... | lead programmer |
Joaquin Jesus Sanz Jimenez | ... | quality assurance manager |
Ingo Schumacher | ... | senior quality assurance manager |
Per Stenbeck | ... | level designer |
Thanks
Neil Druckmann | ... | thanks |
Ben Minto | ... | special thanks |