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10/10
Regardless of your politics it's a great piece of film.
30 June 2004
Warning: Spoilers
*Spoilers*

I went to see Fahrenheit 9/11 the Sunday after it opened fully expecting to see Bush get trashed for 122 minutes. I am a registered Democrat so it's fair to say that I was looking forward to it as I don't care for Bush or his politics. What I wasn't expecting was a film of great cinematic quality see as it is a documentary. After briefly going over the unpleasantness of the 2000 election in Florida with all his usual sarcasm and wit, Moore then moves on to the tragedy of 9/11. Here is where his cinematic genius begins to show.

Rather than bombard you with images of the planes hitting the twin towers or the pentagon he chooses to keep the screen blank for about a full minute while he plays a mixture of audio from the event. You hear the sounds of the first plane crashing and the reactions of people on the ground witnessing this. The second plane hits and you continue to see only a blank screen as you listen to the sounds of people reacting. The screen finally begins to show the faces of people looking up at the destruction; some are crying and shouting but most are stunned as most of us were watching at home. Finally the scene ends with the dust clouds and thousands of pages of paper floating in an almost beautiful but eerie way. Throughout this segment Moore never once shows the actual buildings being struck or falling and, as any one who was in the U.S. watching TV that day knows that was virtually ALL that you saw for about a week.

I, like most of us that day, was going about my usual business. I wasn't really sure what had happened that day until I got home from my college classes at about 10:30 am EST and had only really heard that there had a couple of plane crashes. I thought that perhaps this was some computer error or something like that and it wasn't until I saw that BOTH towers and the Pentagon had been hit that I realized that these had been intentional. There is a mild sorrow that you feel upon hearing about a tragic loss of life. You don't know any of the people personally but you feel sorry for the loss and the suffering that their families must be feeling. When I saw the totality of the destruction I went from the feeling I have just described to a kind of dizzy numbness. It was that feeling where you can't really believe that what you are seeing is real, like it's a nightmare that you are almost sure that you will wake up from at any moment. The idea that someone could have such raw hatred and disregard for all life that they could do such a thing was not something that I could immediately wrap my mind around.

I know that I have gone somewhat off of the subject here but I felt it was necessary to put my feelings from and about that day into words when commenting on this film.

Moore then goes on to expose the actions in the administration that contributed to the tragedy, the contradictions, mistakes, and lies of the administration in their rush to go to war wit Iraq, and the outright lack of respect for human life that went into the initial bombing and the current subjugation of the Iraqi people.

For me there are two scenes that resonate strongly. The first is the reaction of the Iraqi people to the deaths caused by the U.S. military's bombing of their cities. The second is a scene where Moore is filming a mother of a soldier who had been killed in Iraq Speaking to an Iraqi woman one the street in DC who has also lost family in her home land. As the two of them are speaking a woman walks up and begins hollering that this is staged (obviously thinking that the camera is for a news crew) and that they are lying. The Mother of the deceased soldier states that her son is dead and the woman ask her skeptically "Oh yeah? Where did he die?" the mother tells her Carbala. The skeptic then brushes it off as if she doesn't care if it's true or not.

Regardless of how you feel about Bush the cinematic beauty and the raw human emotion of this film make it a must see if only for the sake of satisfying your curiosity.
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A show with great potential that was cut down before it's prime.
8 January 2004
This show had a lot going for it. Great voice talent, the leads are all quite well known (although Allen Cumming only recently for his role as Nightcrawler in X-2) a smart premise, and hilarious writing. I've been reading a lot of the other comments on this board and a lot of them tend to blame Americans (not with any real hostility mind you) for the show getting canceled. I have to say that as an American I was very disappointed when it was cut. Here in the states we only got to see one episode before it was yanked from the air waves. My only hope is that some day soon it will follow in the foot steps of Family Guy and be put on DVD so that every one here in the Sates can enjoy it finally.

In the mean time, I plan on checking for it with Kazaa.
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The Quiet Man (1952)
10/10
John Wayne's best ever.
19 December 2003
I originally saw this film back in the year 1988, when I was only eight years old. It wasn't until about seven years later, when I was 15, that I saw it again. At first I didn't know that I had seen it before but as I watched the film it began to come back to me. The rich imagery and memorable lines had all stuck with me despite my young age. To this day I still watch it almost every St. Pattricks day as a tradition. It makes me realize that John Wayne was an actor with a lot more skill and depth than most gave him credit for. This film (along with "True Grit") should be considered one of his best.
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Enter the Matrix (2003 Video Game)
Adequate game with great hidden value.
27 October 2003
Warning: Spoilers
Warning! This review contains a spoiler for "The Matirx."

Lets start by getting the negatives out of the way first.

1. The physics of the game are a little off in that the people don't react the solid objects correctly. Sometimes you will kill or incapacitate an enemy their body will be laying halfway inside a wall or laying flat as if they were on the ground but are actually laying on a one inch rail.

2. The sound in a few FMVs has some kind of echo problem that makes it hare to understand what the characters are saying.

3. Occasionally your character will perform a complex fighting move where they grapple with an enemy and knock them out except they don't pull off the first move correctly, i.e. getting a hold of the enemy, and they will perform the entire sequence of fight moves against thin air.

The first problem is understandable considering that MOST video games don't have accurate physics engines. The other two indicate that The Wachowski Brothers wanted it out in time for the release of Reloaded. The game came out 3/11/2003 and the film 3/15/2003.

Now for the good parts.

1. Other than these few problems the game is quite enjoyable and gives you a very in-depth look at the Matrix reality. Unlike most movie tie-in games this actually compliments the films rather than trying to imitate it or be a condensed version.

2. The game's plot line actually interweaves with the film Reloaded giving you a better understanding of the films complexities.

3. The use of focus power, or bullet time as it is also known, makes for some very impressive hand to hand and gun fighting. For those of you unfamiliar with the Matrix concept (if you don't know any thing about the films then why the heck are you reading about the game?) I will give you a prime example of bullet time so that you can understand the magnitude of being able to control this power.

Five minutes into the first Matrix film we see a woman dressed a black, leather biker's outfit with her hands on her head about to be cuffed from behind by a cop, there are three other's who all have guns trained on her as he approaches. Just as he touches her wrist she quickly spins around, breaks his right arm at the elbow and jams the palm of her hand into his face breaking his nose, all within one second. She then jumps 4 feet straight up into the air and time suddenly grinds to a halt. While time is frozen the camera view rotates 180º showing her poised like the Karate Kid ready to perform a crane kick. Time then resumes normal speed. She kicks the cop so hard that he goes flying backward about 10 to 15 feet into a second officer. She, defying the laws of physics, is not moved back at all by the force of her kick and simply lands back where she was. She quickly kicks the wooden chair she was sitting on into the face of a third officer, stunning him and shattering the chair. The fourth officer aims his gun at her and begins to fire. She runs up a wall along the corner of the room, again defying the laws of physics, and then runs back at the fourth officer ducking and weaving until she is in front of him. She then spins the both of them around until she is facing the third officer, now regaining his composure and taking aim, with the fourth officer behind her facing the same way and her hand controlling his gun. She fires a few rounds at the third officer, presumably killing him, and then whips her leg up kicking the fourth officer in the face over her own shoulder, incapacitating the last of her would be captors. This is what bullet time is about.

The game itself is sufficiently entertaining that if every thing about the matrix were stripped away from it and it were simply an action/adventure/fighting game with no connections to any other product it would still be a decent enough game to stand on it's own. The thing that makes this a good game is that it (like The Animatrix) is more like a compendium to the matrix than an entity unto it self.

All in all I would give this game a. 7.5/10 (10 being excellent, 0 being horrible and 5 being average).
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Enter the Matrix (2003 Video Game)
Adequate game with great hidden value.
27 October 2003
Lets start by getting the negatives out of the way first.

1. The physics of the game are a little off in that the people don't react the solid objects correctly. Sometimes you will kill or incapacitate an enemy their body will be laying halfway inside a wall or laying flat as if they were on the ground but are actually laying on a one inch rail.

2. The sound in a few FMVs has some kind of echo problem that makes it hare to understand what the characters are saying.

3. Occasionally your character will perform a complex fighting move where they grapple with an enemy and knock them out except they don't pull off the first move correctly, i.e. getting a hold of the enemy, and they will perform the entire sequence of fight moves against thin air.

The first problem is understandable considering that MOST video games don't have accurate physics engines. The other two indicate that The Wachowski Brothers wanted it out in time for the release of Reloaded. The game came out 3/11/2003 and the film 3/15/2003.

Now for the good parts.

1. Other than these few problems the game is quite enjoyable and gives you a very in-depth look at the Matrix reality. Unlike most movie tie-in games this actually compliments the films rather than trying to imitate it or be a condensed version.

2. The game's plot line actually interweaves with the film Reloaded giving you a better understanding of the films complexities.

3. The use of focus power, or bullet time as it is also known, makes for some very impressive hand to hand and gun fighting. For those of you unfamiliar with the Matrix concept (if you don't know any thing about the films then why the heck are you reading about the game?) I will give you a prime example of bullet time so that you can understand the magnitude of being able to control this power.

Five minutes into the first Matrix film we see a woman dressed a black, leather biker's outfit with her hands on her head about to be cuffed from behind by a cop, there are three other's who all have guns trained on her as he approaches. Just as he touches her wrist she quickly spins around, breaks his right arm at the elbow and jams the palm of her hand into his face breaking his nose, all within one second. She then jumps 4 feet straight up into the air and time suddenly grinds to a halt. While time is frozen the camera view rotates 180º showing her poised like the Karate Kid ready to perform a crane kick. Time then resumes normal speed. She kicks the cop so hard that he goes flying backward about 10 to 15 feet into a second officer. She, defying the laws of physics, is not moved back at all by the force of her kick and simply lands back where she was. She quickly kicks the wooden chair she was sitting on into the face of a third officer, stunning him and shattering the chair. The fourth officer aims his gun at her and begins to fire. She runs up a wall along the corner of the room, again defying the laws of physics, and then runs back at the fourth officer ducking and weaving until she is in front of him. She then spins the both of them around until she is facing the third officer, now regaining his composure and taking aim, with the fourth officer behind her facing the same way and her hand controlling his gun. She fires a few rounds at the third officer, presumably killing him, and then whips her leg up kicking the fourth officer in the face over her own shoulder, incapacitating the last of her would be captors. This is what bullet time is about.

The game itself is sufficiently entertaining that if every thing about the matrix were stripped away from it and it were simply an action/adventure/fighting game with no connections to any other product it would still be a decent enough game to stand on it's own. The thing that makes this a good game is that it (like The Animatrix) is more like a compendium to the matrix than an entity unto it self.

All in all I would give this game a. 7.5/10 (10 being excellent, 0 being horrible and 5 being average).
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8/10
Great crossover, nice effects, left me wanting more.
8 October 2003
I felt that the concept was very good in that all of the crossovers were from films that are stylisticly very dark. The only thing that I thought could have been better was the Batman costume but I'm guessing that it wouldn't have been cost effective to buy a rubber Batman suit and then destroy it by putting it through the rigors and punishment that this film would deal it. The only thing that was disapointing was when the film ended and I wanted to see more of the same.

I hope to see more from these people in the near future.
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10/10
Raising the bar... again.
24 May 2003
When the film The Matrix came out in 1999 it raised the bar for scifi action films everywhere. It's effects style, particularly "Bullet Time" has been parodied more times than I can count, from the parody smash Scary Movie to the cultural phenomenum "The Simpsons", and from commercials for reasturaunts to the Superbowl. The fact that so many have made use of their technique just goes to show how strong an impact that it had on society. The down side of this is this is that now the moves that were fresh, cutting edge, jaw dropping are now obsolete and passé. The Wachowski Brothers have mentioned this problem in several interviews that this has been one of their main focuses in making "The Matrix Reloded. "How do we top our last film AND separate ourselves from the knock-offs?" "The Matrix Reloded" has done this and more. I can only describe it as a roller coaster ride that gets progresivly wilder as you go. I can not recommend strongly enough how much you should see this film. If you have the opportunity to see it on the Big screen than even better.
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10/10
Go to the bathroom before it starts.
15 May 2002
'The Lord of the Rings: The Fellowship of the Ring' is Potentially one of the greatest films of all time. Its only detractors being its length, (178 min) and that the end seems abrupt. 3 hours is a long time to sit still (especially after you've had a 44 oz. soda) but few would argue that it wasn't worth it. As for the ending, think of it as a cliff hanger ending for the next 2 films. I'll say this, it has motivated me to read the LOTR series (truthfully I'm just not patient enough to wait for the movies).
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8/10
Cute in a snuff flick kind of way.
25 March 2002
Although the content may seem a little harsh to some viewers I found it to be quite amusing. The concept of your final reward being the same regardless of your actions on earth (or in that very after life) strikes me as a creepy kind of practical joke by the cosmos. Perhaps he was an evil person in life and was in hell from the very beginning. This is simply the fates way of adding insult to injury (or irony to eternity in this case.) I can think of nothing worse than an eternity of nothingness and confusion (except of course for having to sit through an eternity of academy awards shows.)
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The Matrix (1999)
10/10
I was most impressed!
25 January 2001
The Matrix has done for SciFi in its time what Star Wars did for SciFi in the 70's. It has revolutionized and raised the bar for all things to come. The number of movies that have been compared to it is fast approaching the innumerable. The Bullet Time techniques that they developed has been mimicked and spoofed in TV shows, Movies and even commercials. My only fear is that when the sequels are released that they will not measure up to the original.
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8/10
"Have you seen what they're doing to your movie?"
13 October 2000
The first time that I saw the "Rocky Horror Picture Show" the thought formost in my mind was "what the hell is this?" My father had purchased the video tape having never seen it either but had heard that it was a realy great film. The family sat around the living room and watched it not knowning what this film was about even when it had finished. The version that he had was just the film and mentioned nothing about the audience participation aspect of the film. A few years later I went to see it in the theater as the halloween midnight movie. I had originaly gone only because they were showing the movie "Scream" for free and I hadn't planed to stick around to watch "RHPS." After scream was over I was about to leave when a friend of mine spotted me (not an easy task since I was in costume) and invited me to sit with her during the showing of "RHPS." I told her that I had seen it before and hadn't thought much of it. She got a confused look on her face and asked me "why didn't you like it? I thought it would be exactly your style?" At first I thought that she was making a joke that that I was into cross dressing or bisexuality or one of the other non-mainstream moral activities celebrated in the film. But she went on to explain that she thought that I would have loved the audience participation and heckeling in it. I told her that I had only seen in on VHS and that I had never seen it in the theater. After having a red V painted on my forhead to mark me as a virgin I sat and watched "RHPS" the way that it was ment to be seen. I laughed, I cried, I danced the Time Warp, and I had the best time ever. So, to any one out there who hasn't seen the "RHPS", please be sure that you watch it in the theater (and hopfully with the simultanious stage version) before you rent or pruchase the movie. See it the way its meant to be seen.
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