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Assassin's Creed: Altaïr's Chronicles (2008)
Don't Expect Too Much
Assassin's Creed: Altair's Chronicles acts as a prequel of sorts to the original Assassin's Creed. Set one year before the original, it follows Altair as he searches for The Chalice, an artefact with the power to unite The Holy Lands and put a stop to The Crusades.
Just to get things out of the way I will say that you shouldn't expect too much from this game as it is technically a mobile title, that being said it is a fairly competent game that does what is supposed to do, and that is to mostly be something of a distraction and something you should save when you get bored.
Graphics: Everything looks pretty good all things considered, everything has a nice amount of detail and colour. Not much can be said about the graphics as they are built with the mobile platform in mind after all. 7/10
Story: Not a lot of depth involved, however it does give you a little background on what Altair was doing before the original game and these events are sometimes referenced in the it. However, the character interactions felt a bit forced, once instance involving The of The Chalice, Altair seems to know who/what it is, but when they come across each other they don't actually know each other whatsoever. 5/10
Content: It has a very good length for a mobile game, I think I finished the game in about 8- 10 hours, however everything gets a little repetitive at times. 7/10
Controls: The touch screen is utilised very well, though at times it can be a little finicky, especially when you are trying to jump large gaps or navigate small poles. The combat also feels pretty fluid with the basic two button controls, one for heavy and the other for normal. Also, there are several mini games that are found throughout the game in which you need to use the touch screen, they however felt too forced and gimmicky. 7/10
Music: This game borrows the beautiful theme and music from the main game and it is utilised very well. 8/10
Gameplay: It is a fairly linear games that involves platforming sections interspersed with combat. There are also mini games scattered throughout, ranging from stealing something from a persons pocket or interrogation, which I already talked about above. There are also three difficulty modes, which in my opinion don't really make much of a difference as the gam rarely challenges you. 6/10
Overall this is a fairly competent if somewhat flawed game, but the upside is that you get to play as Altair again, so there is that.
Overall: 6.6/10
Assassin's Creed III: The Tyranny of King Washington (2013)
Satisfying Conclusion
The Tyranny of King Washington, it involves Conner and George Washington being thrust into an alternate really after having touched the apple of eden.
The gameplay: I love how this DLC feels different from the main game, the addition of spirit powers brings an interesting mechanic, however the majority of the time the powers felt useless, especially the bear power, I did though find myself using Wolf Cloak to get out of a few sticky situations. The combat feels the same, fluid and lovely, I just love how you can kill one enemy after another without so much as a blink. Also another boring feature; the side-missions, they were pretty much the same in every episode and got quite boring after a while, if I wasn't going for 100% I definitely would have avoided them.
Sound: The music here feels much more powerful than what it does in the main game, it is a lot more orchestral and feels like really good battle music, it really suits the scene. The voice acting however is patchy at best, the standout for me would be Robin Atkin Downes who powerfully produces his lines and makes you believe that Washington has truly gone mad; Noah Watts, I know some people may not like the way he portrays Connor but, I do, he makes Connor sound as if he doesn't fully embrace the English language, especially through not using contractions.
The Story: I love how it gives us a different take on history and it's commentary on how power can corrupt anyone, Connor towards the end even started to want the apple. I did however find the story pretty weak, especially in episodes one and two, it was rectified completely in three, it was heart pounding, I wanted to know what happens towards the end, I was quite surprised when I was suddenly plunged into the real reality, it was good to see Connor post-game, it seems he and Washington are on speaking terms again, and I felt it was a satisfying conclusion for his story.
Overall I give this an 8 out of 10.