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Call of Duty: Modern Warfare 3 (2011 Video Game)
9/10
Still a great game, but don't keep your expectations too high
15 April 2012
Singleplayer - Short (~6hours, super fast-paced. Maps are extremely linear like usual. Veteran's not that hard, you just have less health and die very easy. The plot line is okay, but COD isn't really a game that excels in its storyline.

Multiplayer - Most people say it plays like MW2, which it does. Guns: Customization has been much improved - more attachments, new "proficiencies" (e.g. kick, damage, range). Unlocks go by weapon XP (which comes from kills AND challenges) till Level 31, which unlocks the Gold Cameo.

Explosives: The blast radius has been greatly reduced, so grenades are pretty ineffective. Noobtubes are nerfed, but still usable (but barely anyone uses them)

Killstreak setups: 1. Assault - streaks still stack, but it is MUCH harder to get high streaks. 2.Support - streaks remain after you die, so Stealth Bombers and EMPs become pretty annoying for most people, 3. Specialist - the perk bonuses are probably the most fun MOAB - 25 gun killstreak fun, only if you can get it. If you're used to high killstreaks in MW2, it's much harder in MW3.

Maps: are very small, and not sniper friendly. The DLC has a couple more sniper friendly maps. Host migrations: have been fixed, and don't take that long, which is a real improvement.

Theatre Mode: Allows you to continuously record gameplay (or turn it off), and upload up to 30s on free ELITE (to youtube or Facebook) (but uploading on ELITE has problems - the first couple seconds of a clip are always cut out, and many clips won't render at all) You also can't see the 1st person view of another player (only 3rd person)

GameModes - a couple new ones (Kill Confirmed), and community playlist, which are updated, so a new mode regularly appears (e.g. Drop Zone, All- or-Nothing, etc.) There's no Combat training, no ballistic knives, crossbows or dogs, like Black Ops. I wish they brought those back.

Faults: Grenades are hard to use. Some overpowered deathstreaks (Dead man's Hands). Some OP weapons (Akimbo FMG9s) but continuously patched (like the Striker). Overpowered Support Streaks (Stealth Bombers and EMPs). No Commando, but knifing is not as good as MW2.

Spec Ops Survival: Survival mode is pretty fun- troops, helis, and Jugs. You can only play alone or with a friend, (not 4 people like Black Ops, but I guess the small maps are the problem). The survival maps are the MP maps so there's no unlocking rooms. The weapons are the same as MP, but guns, especially snipers respond slightly differently than MP. And as a warning, some people get bored pretty fast with Survival.

Spec Ops Missions: 48 stars to complete, much easier than MW2, but the long ones are annoying if you die halfway and have to restart.

ELITE: Get it if you plan on getting all the DLCs, otherwise, you could buy another game with that money. If you don't buy it, you can still have most of the free ELITE benefits.

OVERALL: SPs fun but short. Survival is fun, but can get boring fast. SpecOps are the usual. MPs good, but has its faults. It's better than MW2, but don't keep your expectations too high. Many of the MW2 problems have been fixed, but there are still many problems. Try not to get frustrated with its faults, and have fun (I know, sounds stupid) otherwise, you might hate the game. Plus, if you don't play online, get another game, since Multiplayer's the main focus of MW3.
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Call of Duty: Modern Warfare 2 (2009 Video Game)
9/10
Probably the Fastest Paced Game Ever = Great. minus Noobtubes
15 April 2012
SinglePlayer - extremely short (~6 hours), even on Veteran. Missions are extremely linear, as expected (not for people that like exploring). Gameplays extremely fast paced.

Multiplayer - this is where the game is. So don't don't play online, don't even bother getting MW2 Almost any weapon is usable and can kill. Some people say guns are overpowered, but pretty much all guns are overpowered. Sniping is fun, especially QuickScoping, but can get many people frustrated.

Maps - most are quite good and well balanced. Spawntraps may be a problem in Domination.

Prestige System - pretty much everyone gets into a hacked 10th prestige lobby. If you don't, most players either regularly prestige (since MW2 is still fun with the weapons from the lower levels) or just stick to a certain prestige at level 70.

Perks - quite a few, but there are only a few that people use. And Stopping Power is needed in the 2nd slot.

Faults: Overpowered killstreaks, but they're also quite easy to get, if you're a decent player. Final stand, painkiller etc. annoying, but chances are you'll use them too, since Final stand can often get you an extra kill or even save your life. Commando - range of the knife is annoying, but many people use it, except snipers and stealth people who use Steady Aim and Ninja respectively.

OMA Noobtubes - are the absolute worst in this game, so many people use them, especially in Ground War. It is fun to use, although extremely annoying. Good players snipe instead. Whether or not you can put up with Noobtubes determines whether or not you'll like the game. If you don't worry about high streaks and a high K/D ratio, you'll have fun. Otherwise, NoobTubers will ruin your game.

Boosters are an annoyance in FFA, which makes FFA very hard to play. Host migrations are very irritating, as the game often quits after a LONG migration.

SpecOps - honestly, most people don't even play it. But if you do, its pretty fun. The maps are right out of singleplayer, with objective based missions. Some missions can be incredibly annoying. Getting 69stars is pretty hard, but possible.

Overall, the game is extremely fast paced. Pretty much everything in Multiplayer is overpowered. You die really easily, but then again, you can kill very easily too. Any player, good or bad can have fun in this game. If you can put up with Noobtubers, you'll have a lot of fun, if you can't, you'll most likely get quite annoyed with the game.
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