Review of Rama

Rama (1997 Video Game)
7/10
Cute fun
5 December 2001
Don't have the patience for Riven, Myst, The Longest Journey, Loom, Starship Titanic, and many other wandering-searching puzzle games? This could be both your speed AND your level of difficulty!

Even if you go a long, long time without progressing, you may find yourself coming back to the game for enjoyment. This game relies less on realism than the Myst series but still offers breathtaking frames. Moreover, the music is phenomenal! Every last tune gives me admiration for the composer(s).

Furthermore, if you have any interest in visualized extraterrestrials and their cultures, you may want a look at the bizarre superintelligent Octospiders and the lovable Avians. They have as well set up quite some buildings, be they info centers, game rooms, labs, or mere dwellings. Marvel at the Octospiders' engineering, including several types of biots (semi-organic cyborgs, many mildly reminiscent of Earth creatures).

Know that there is also a somewhat intense component. Unlike in most games of this genre, you and other key characters can die (although getting fired hinders your game more). The game is rated K-A, but I advise no one under ten to play. For the rest, I hope the suspense delights you as much as it did me.

Put these factors together and you have a winner!
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