5/10
If you liked how the original GITS looks and sounds, do NOT watch
30 May 2012
Just like other reviewers have said, I can not recommend this remake of Ghost In The Shell to people who like the visuals and the sound of the original. For me, the original GITS was near-perfect in look and feel. The color palette, visual designs, animations and sound design were all strong, hard-hitting and rough.

In the 2.0 remake, the color palette was changed to a earthy, brown look that we know from so many video games and movies. Additionally the image is drowned in blur and bloom effects. Watching the movie you can clearly tell which scenes are CGI and which are hand-drawn, whereas these elements integrated well in the original. To make matters worse, many of the CGI scenes do not hold up to the original hand-drawn scenes. The jaw-dropping intro and title sequences from the original GITS are ruined for that very reason. The city has lost it's dirty, melancholy mood and is now indistinguishable from designs in other movies.

A similar treatment has been given to the audio. All new sounds are toned down in impact. Vehicles, machinery and weapons now sound like plastic. The new sounds alone destroy the combat scenes beyond recognition. On the upside, the original voices and music were preserved.

Why Ghost In The Shell received this treatment I can not understand. Supposedly it was to adapt GITS to the look of it's successor "Innocence" (Ghost In The Shell 2). The merits of such an undertaking can be disputed on a general level, yet GITS 2.0 is a perfect example of how not to execute such a task. Viewers should be able to recognize "Ghost In The Shell" as "Innocence"'s predecessor from the title, the story and promotional material.
42 out of 45 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed