Review of Destiny

Destiny (2014 Video Game)
5/10
It could have been better.
9 November 2015
Warning: Spoilers
This game had a very dull, and almost non-existent, story. It was very bland, you hardly know what the heck is going on, and why is anything happening, and guess what? If you want to know why anything is happening, or have better detail about who somebody or something is, if you want anything involving who, what, when, where, why and how, then you have to go on the Bungie website, and open these things called 'Grimoire Cards', which I.M.O. is so pathetic, because they could have just told you about all of that then and there. It makes you stop yourself from immersing into the game anymore, just to know what in the heck is going on.

Okay, so the 'story' starts out with a very bland and dull opening, where humans have finally landed on the planet Mars in the year 2024, where they meet a big object, called the Traveler, which has been running from an entity called the Darkness for many years. After the humans find the Traveler, humans have longer lifespans (about 300 to be precise), and the Traveler helps the humans terraform planets like Venus, Mercury, and Saturn (last 2 aren't seen on the initial title). Eventually, the Darkness finds the Traveler, civilizations are lost, and it is up to you to push back against the Darkness, and reclaim the galaxy. After that little opening, the game then jumps hundreds of years forward into the future, among the ruins of Old Russia, Earth. A few Fallen soldiers are seen, and then an almost downed Cosmodrome, and then your Ghost, who then comes to bring you back from the dead, and hardly anything at all is explained, and your character has no initial reaction to being resurrected; it's just like "Oh, okay."

After that, you have to fight through the Fallen, steal the Cosmodrome, and escape the area to a place called the Tower, where you meet the Speaker, and it is honestly one of the laziest attempts at explaining anything to you. It's just "I could tell you", which he never does! You have to see the Grimoire cards on the Bungie website, which is absolutely pathetic. After that, it's mostly "Kill aliens, scan a thing, move on. Kill aliens, scan a thing, move on." Did I forget to mention "Kill aliens, scan a thing, and move on."?

The gameplay, for the most part, is a huge improvement from Halo 4. You can now use all sorts of different guns (most of them look identical) AND you can use your scope and aim down your sights more realistically!

There is this multi-player mode called the Crucible. It's basically just your generic 3v3, 6v6 PvP, but it's still pretty fun. The strikes are probably the best part of the entire game, where you take on these hour-long missions with friends or random players, and just go through a grind fest of hard-to-defeat bosses and dozens of enemies. I'm sure you will have a blast there.

The RNG loot system is tedious. All of the loot is random, no matter how many kills you get, no matter how good you are at the game. IT"S ALL RANDOM! This, however, has been fixed ever since The Taken King update. More loot is dropped from enemies and bosses, and is now definitely more rewarding than the year one launch.

I'm just saying it could have been better. Think about how big it would have been, if Activision, yes you heard me right, ACTIVISION, didn't take away their creative freedom, and the founder of the story didn't leave the studio. Just think about how big, immersing, and awesome it would have been back then. And because of all of this, I give this game a 5 out of 10. If it wasn't for the Crucible and the Strike missions, if it was just for the storytelling, the game would come down to a verdict of a 3-4 out of 10, but yeah. 5/10; it could have been better.
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