Mob of the Dead (2013 Video Game)
9/10
Escaping Alcatraz is more fun than it sounds
22 July 2017
Warning: Spoilers
Treyarch's second Black Ops II Zombies map, Mob of the Dead, includes a new set of playable characters, a new special zombie, and a new setting (obviously), among other things. Our "heroes" are four Alcatraz Prisoners trying to escape their very Alcatraz-y purgatory whilst hordes of undead, including the warden (Brutus), assault them.

Mob of the Dead, compared to the other Zombies maps, is pretty hard. There are only around three good training spots, and even that's giving them some credit. These are the roof, the bridge, and the cafeteria. There are lots of tight corners and tight areas, in general, for zombies to surprise you from and trap you up, downing you.

Story Quest ending time! After doing all this meningeal bullshit*t, our mobsters end up flying to the bridge in Afterlife, then revive their body from off the electric chairs. Afterward, Sal, Finn, and Billy turn on Weasel and attempt to kill him again. How this ends is determined by the players. If the group of 3 are killed, then "the cycle is broken", and Weasel leaves his purgatory as the last man standing. If Weasel dies, the "the cycle continues" and the 4 will continue to repeat the events of Mob of the Dead either for all eternity or until the cycle is broken by Weasel killing Sal, Billy, and Finn on the bridge, as discussed earlier.
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