2/10
A New Level of "Awful"
24 August 2021
Whether or not this passes as a good sci-fi flick, I -as a Godzilla fan- have to call the creators out on some audacious and awful decisions:

-Strapping Godzilla's name to this show: The titular character's screen time is no more than 3%; approximately 7 minutes across 13 episodes.

-Deceitful advertising: Only two of the dozen monsters depicted in the op/ed credits appear, one of which isn't even at its full kaiju scale.

-Awful narration/monologue galore: At least 50% of the narration is done via characters repeatedly watching news, doing internet research, talking to themselves and attending press/science conferences.

I swear to you, the show literally cuts from one monologue to the next, from a TV news segment to a lecture, to a person talking to themselves, back to the news again. This show has very little "kaiju" and too much "scientists and journalists talking".

-Overuse of nauseating 3D: I want you to do this experiment: put a real life basketball video and a basketball anime scene side by side, and slow the real-life counterpart to the point that the ball's up-and-down movement syncs between the two, and you will discover that anime physics actually run at half the speed of real life physics or slower. So, when you blend 3D animation into anime, you have to take more factors into account than simply lowering the 3D's framerate to give it that jerky feel. Aside from simulating anime physics, the illusion of 2D can't be achieved with 3D animations that have a continuous movement flow and idle animations, since anime characters freeze at the end of their movements and never have an idle animation. Last but not least, overuse of poorly executed visual effects only further amplifies the illusion that every scene with CG elements is just taken from a video game cutscene, which doesn't blend with the anime in the least.
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